95 projects for "game creation software" with 2 filters applied:

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  • 1
    Scribus

    Scribus

    Powerful desktop publishing software

    Scribus is an Open Source program that brings professional page layout to Linux, BSD UNIX, Solaris, OpenIndiana, GNU/Hurd, Mac OS X, OS/2 Warp 4, eComStation, and Windows desktops with a combination of press-ready output and new approaches to page design. Underneath a modern and user-friendly interface, Scribus supports professional publishing features, such as color separations, CMYK and spot colors, ICC color management, and versatile PDF creation.
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    Downloads: 17,114 This Week
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  • 2
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 4 This Week
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  • 3
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 13 This Week
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  • 4
    Motionity

    Motionity

    The web-based motion graphics editor for everyone

    ...In addition to keyframing, motionity supports layer masking, filters (color adjustments, blur, chroma-keying), trimming and cutting of video clips, and audio track integration, enabling creation of short animations, intros, social media videos, or animated slideshows directly in a browser without specialized software. It also supports animated text effects (fade, scale, type-writer), and can incorporate vector-based animations or Lottie animations.
    Downloads: 0 This Week
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  • 5

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 6

    jpeg2pdf

    Create PDF from JPEG scans and photos

    Cross-platform command-line tool for creation of PDF documents from scans/photos of pages in JPEG (.jpg) format and the lightest weight ANSI C library to put multiple JPEG files into one PDF file. You can add handwritten comments to PDF scans (over original images) with xournal: http://xournal.sourceforge.net/ It supports graphics tablets and saves comments to PDFs as vector data.
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    Downloads: 42 This Week
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  • 7

    Odin Map Generator

    Map Generation Application and API

    Odin is a map generator derived from map generation experiments for a video game called Crypts of Eldor; after requests to release the tool, a decision was made to release a map editor based on this code. Additionally, a Java API is provided so that the map generator can be integrated into new software.
    Downloads: 0 This Week
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  • 8
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Downloads: 0 This Week
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  • 9
    DreamStudio by Volocian Studios
    ...Wherever possible, Volocian™ relies on free, open source, and cross-platform software to prevent vendor lock-in, planned obsolescence, and software as a service licensing. While we remain pragmatic about the use of proprietary software, as we’re aware of the feature limitations of some open source solutions, free solutions are preferred.
    Downloads: 3 This Week
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  • 10

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 0 This Week
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  • 11
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 2 This Week
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  • 12
    Symmetric Sprite Editor

    Symmetric Sprite Editor

    Create symmetric sprites: browse, save to PC, or store online

    This was a multi-user sprite creation tool.
    Downloads: 0 This Week
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  • 13
    Qfsm

    Qfsm

    A graphical Finite State Machine (FSM) designer.

    A graphical tool for designing finite state machines and exporting them to Hardware Description Languages, such as VHDL, AHDL, Verilog, or Ragel/SMC files for C, C++, Objective-C, Java, Python, PHP, Perl, Lua code generation.
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    Downloads: 20 This Week
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  • 14
    NIF File Format Library and Tools
    .... - Import/Export NIF models into various 3D package via Plug-ins. - Custom content creation for NetImmerse/Gamebryo Games.
    Downloads: 0 This Week
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  • 15
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are...
    Downloads: 0 This Week
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  • 16
    OpenCMISS-Zinc

    OpenCMISS-Zinc

    A Library for Interactive Modelling and Visualisation

    The OpenCMISS-Zinc Library (opencmiss.org/zinc), or Zinc, is a software library for building interactive graphical modelling and visualisation applications. Models are represented in Zinc as mathematical fields defined over domains, including finite elements with support for high-order basis functions, complex parameter mappings and time variation, and image-based fields. Further fields can be defined by mathematical expressions and algorithms on existing fields, including image...
    Downloads: 0 This Week
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  • 17
    Space Opera is a space colonization game similar to 'Master of Orion' or 'Galactic Civilizations'. You can explore the universe, colonize planets, fight aliens and research technologies. Images were created with Povray and Terragen. - No changes in the last two years - probably abandoned
    Downloads: 0 This Week
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  • 18
    Thatcher Ulrich's game engine testbed. A motley collection of experimental and not-so-experimental game- and graphics-oriented code. Public domain!
    Downloads: 0 This Week
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  • 19
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 0 This Week
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  • 20
    HyperGUI

    HyperGUI

    A GUI based on libSDL for C++ applications

    HyperGUI is a library of C++ classes and some other parts which can draw and run a GUI for your application. It uses libSDL as its backend for graphical output. This library can be used in both dynamic multimedia (game), and standard (static) applications. The HyperGUI manages it by avoiding screen refreshes as much as possible. In a game or other dynamic multimedia program, the screen (or part of it) is redrawn and refreshed tens of times a second, so there is no need for GUI to ask more...
    Downloads: 0 This Week
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  • 21
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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  • 22
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 23
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 24
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 0 This Week
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  • 25
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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