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A graphical editor for povray for Linux using the QT 3.2 library. It looks like povray for windows GUI but includes some extra-functionnalities.<br> Editeur graphiqe pour povray. il ressemble à l'éditeur windows avec des fonctionnalités complémentai
It is the Acecad tablets (Flair serial and USB model, and a-series serial model) driver for Xfree86 4.x.
USB tablets support is provided under Linux only with the help of a kernel module.
A Flash Player with ActionScript support. Write in C and C++. It have two part, one is Player and another is ActionScript Library. Runs on Linux and *BSD. It's very rough now, it have long way to go. If you have any problem, contect me please.
Babygimp is an icon editor for Linux written in Perl/Tk with some unusual features: A clipboard which allows to merge/combine existing images, some sort of plugin support, different sorts of gradients, applying externals filters to selected regions of the
MultiSmash is a cross-platform 3D multiplayer fighting game written C++, using the Crystal Space 3D engine. Gameplay is similar to the popular Nintendo(R) title Super Smash Bros. but with an original twist.
The Pretty Poly 3D Modeller is a project to produce a free, powerful 3D modeller for Linux primarily, but built for cross-platform from the start. Since Pretty Poly loads and saves in many different 3D file formats, it is also a useful model format conver
Yet Another PHP Image Gallery is a simple script that uses de GD library and designed for keeping on a web personal photo or image albums. Visitors tracking, user comments, no SQL required, web based admin tool, easy template system, multilingual.
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Easy-to-learn interactive 2d plot program. Can overlay images, xy-data, and mathematical functions. Function parameters can be tuned with sliders; functions can also be automatically fitted to data. Written in Python, cross-platform, but currently broken
Photontrik is a new raytracer meant for speed, quantity and quality. Written entirely in C++, Photontrik can be used by any 3D suite on any platform with the ability to output to an XML file. It is currently in its infancy, but could use a lot of help.
iwftools is a set of tools and libraries for developers of digital imaging workflow applications. It consists of generic Python components for this purpose, as well as an reference application. It is implemented without any OS specific dependencies.
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
Tilepile is an application used to aid in creating tile murals. It can be used to import images and convert them into tile murals, edit the murals, and distribute the tile setting process to a set of networked workstations.
Newsbinripper is a set of shell scripts that work as a frontend to nget and other tools (unrar, id3info, file, mogrify, par2repair) to automate the process of downloading daily updates from usenet, and generates a customisable website with galleries.
3D Desktop is a Linux OpenGL program for switching virtual desktops in a seamless 3-dimensional manner. The current desktop is zoomed out into a fullscreen 3D environment where the next desktop to switch to is selected.
picKLE is an image gallery system created in PHP. It generates thumbnails and resampled images on the fly and caches them. It is made to be extremely simple to install/configure.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Collects EXIF information from image files (currently JPEG) recursively through a directory structure, and prints the information in histogram form (as numbers sorted by bin size). It uses the Exiv2 library to parse the files. C++ on Win32 and Linux.
Vanilla is an Open Source realtime rendering engine under windows and linux. It uses opengl or d3d for rendering and features flexible scene graph, plugin-in based object management system, intergrated c-like scripting system and more.
libmngw is a MNG (Multiple Network Graphics) creating library.
This library based on libpng and extend that API with mng specific sections, focusing on writing MNG files.