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jSVR is an implementation of the Single view 3D reconstruction technique. It allows the recreation of 3D scenes from a single image. It provides a UI that navigates the user through a number of steps from a source image to a complete 3dmodel of the scene
A handwritten number recognition system was developed by using image processing and neural network technique. The system was developed in Java. Other applications which make use of image processing and neural network technique will be published too.
The Gallery Applet is a small Java applet for viewing GIF and JPEG images. It has a navigation bar, animated transiations, and provides the possibility for viewing the image in a separate viewer window.
A plugin for segmentation and analysis of images of vascular networks.
A plugin package for ImageJ that assists with quantification and characterization of vascular networks. The tool regularizes lighting, segments the vessels, and generates a skeletal description that reflects the biological structures of interest.
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Semicuro is a paint application that is geared toward the creation of complex bitmapped textures for use in 2D and 3D graphics. Its strength lies in its ability to support multiple brushes, each of which can paint multiple "bristles" simultaneously.
MultiPaint is a Java-Applet that, when connected to the Linux-Daemon multipaintd, allows multiple users to paint an image together simultaniously. Additionally there is a simple chat integrated.
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Sunflow is a rendering system for photo-realistic image synthesis. It is written in Java and built around a flexible ray tracing core and an extensible object-oriented design.
This is a simple program for alignment and rotation of images, that will be used as a preprocesor in 3D volumetric reconstruction of bodies using OpenGL.
Folio is an XSL Formatting Objects renderer. Written to Java 5, it aims at full conformance with XSL 1.0 and subsequent versions. Initial target renderer is PDF. HyFo is the Folio stand-alone hyphenation package.
This project aims to create a single easy to use GUI wrapper for ghostscript and tesseract to allow scanned pdf to plain text or HTML for scanned documents.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
Dynagraph for Grappa is a Java front-end for the Dynagraph graph layout engines. It supports direct manipulation (graphical editing) of graphs, as well as text-driven display of dynamic graphs.
We would like to publicate our project: Tricky Mouse. This is a simple game, written Java using AWT, with public documentation written in hungarian language. We learned a lot of trick from this project, and we would to share this knowledge with others.
Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
NESD-Imaging is a 2D rendering framework for Java. It combines JAI and Java2D and extends them by providing lazy rendering (do not block UI). It provides geo-positionned images rendering (à la google-map). It scales well to large image set (>500GB).
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.