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MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
A program that relays a stream of JPGs (simulating video) from a client to a server, and then replicates bandwidth on the server end, making the JPGs available via HTTP. Used when incoming connections aren't possible, ie. wifi hotspots w/ webcam.
POV-Ray Animations for everyone from everyone.
Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
DMBrowser (Digital Media Browser) is a client browser for Apple's iPhoto and iTunes and other DMAP (Digital Media Access Protocol) servers that support DPAP (Digital Photo Access Protocol) or DAAP (Digital Audio Access Protocol).
Instant Drawing and Messaging Program (aka InD) in Java. l will allow you to chat and draw instantly with your friends with the server and client provided. Sources are on the cvs and fully working.
Java applet used to make graphical teleconferences (like
the whiteboard in Netmeeting). When you draw something on your table,
all remote users can see it. It features a client-server architecture
and a high-color palette. Keywords: java blackboard
MindGate is a virtual reality multiuser client - server system written in Java. The purpose of the system is to provide communication, persistence, 3d streaming support for users which are imersed into virtual reality worlds - stored anywhere on the Web.
A small, portable, client/server GUI designed to work on many types of hardware, including handheld computers and other embedded systems. For more information and downloads, see http://picogui.org
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
Web 2.0 environment for collaborative and extensible design of object interconnection diagrams like UML, networks, circuits and other graph based diagrams. Client: Web-based (AJAX / Dojo Toolkit) Server: JEE Application (Struts Framework)