Open Source Assembly Graphics Software - Page 3

Assembly Graphics Software

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  • 1
    Gens2 is a software-only 3D engine for Win32 platform using DirectX. It features real-time lighting and ray-traced shadowing (per-pixel and per-vertex),basic physics engine (collision detection, gravity and jumping),3DStudioMAX ASE format support(limited
    Downloads: 0 This Week
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  • 2
    Graph.h is a graphics library for ModeX graphics in TurboC. ModeX is a 320x240 screen mode with 256 indexed colors out of 262,000. There are four graphics pages available. Must use in TurboC and in DOS. main.exe demonstrates graph.h's abilities.
    Downloads: 0 This Week
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  • 3
    HDCellRT Produced an interactive ray tracer for use on the Sony Playstation 3's Cell processor. It can output to the high definition frame buffer on the PS3. Most of the project is written in assembly for the Cell's SPUs. Project not polished, but done
    Downloads: 0 This Week
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  • 4
    Developement of a SANE driver for the IBM IdeaScan 2000 USB Scanner, which probably is a Primax USB scanner.
    Downloads: 0 This Week
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  • 5
    A JPEG decoder written entirely in assembly with SSE and SSE2 optimizations. Uses floating point internally for maximum precision.
    Downloads: 0 This Week
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  • 6
    JellyMark is a next-generation OpenGL and CPU benchmarking program. Features: Realtime Physics simulation of non rigid body bouncing in a rotating cube. 100% Assembly optimized FPU spring calculation routine. Cube environment mapping for reflections.
    Downloads: 0 This Week
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  • 7
    KDESee sucks.
    Downloads: 0 This Week
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  • 8
    Kymaera is a open-source Front End for many applications. It was originally designed as a FrontEnd for MAME and other EMU's for use on Arcade Cabinets. The current version of Kymaera 2.0.2 is for Windows and DOS. Linux version coming soon
    Downloads: 0 This Week
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  • 9
    Lepix is a simple painting program for 8-bit Atari computers (XL/XE series in particular). It's main task is to allow graphicians use advanced graphic modes with a uniform interface.
    Downloads: 0 This Week
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  • 10
    LineSpec (Demos)

    LineSpec (Demos)

    Demo apps for LineSpec audio recording / FFT library

    Demo apps for LineSpec. More example videos: https://vimeo.com/linespec Main goal of this project are keeping the demo applications up to date, fixing bugs and occasionally add new demo applications. The demo applications can be used as regular program, as well as a screen saver. Just rename accordingly (.exe -> .scr).
    Downloads: 0 This Week
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  • 11
    Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
    Downloads: 0 This Week
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  • 12
    Mathematically produced patterns

    Mathematically produced patterns

    It creates hundreds of pictures which are based on the Mandelbrot

    It mathematically produces color patterns. It is a slight improvement on my pictures 27. It now has a menu at the top, and random sound added. The program can create through mathematical iterations hundreds of interesting patterns which are roughly based on Mandelbrot. Spirals, shiny films, spider webs, water drops, brains with holes, galaxies, etc. By tapping on the C and V keys you can change the Mandelbrot Constant, and this changes the patterns gradually in either direction. There are many keyboard controls you can tap on. The Page Up/Down keys trigger preset patterns. Random sounds are a combination of sine waves with harmonics, following random numbers, a separate experiment which happened to run in the same program. The complete source code is also here as one single ASM file, ready for assembly with the 'flat assembler'.
    Downloads: 0 This Week
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  • 13
    Layered and skinned G.U.I. , alpha blending, plugins system, embedded script engine, signal & slot, xml & xslt, unicode string
    Downloads: 0 This Week
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  • 14
    Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
    Downloads: 0 This Week
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  • 15
    An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
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  • 16
    A set of functions, macros and classes to handle platform specific features in a platform independent way.
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  • 17
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
    Downloads: 0 This Week
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  • 18
    An extremely customizable (pseudo-programmable) audio visualization library
    Downloads: 0 This Week
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  • 19
    3D engine with enhanced graphic software renderer programmed in Free Pascal. See the secret graphic power of Multicore-CPU...
    Downloads: 0 This Week
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  • 20
    Phenomenon engine - NG software render
    3D engine with NextGen-enhanced graphic software render programmed in Free Pascal. See the secret graphic power of Multicore-CPU's...
    Downloads: 0 This Week
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  • 21
    A raster graphics library for TCL, with a modular framework for loading 32bit RGBA buffers (ie from an image file), compositing them and saving them or displaying them. TTF font rendering and basic primitives are also supported.
    Downloads: 0 This Week
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  • 22

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel SSE/SSE2/SSE4 and AVX/AVX2/AVX-512 (32/64-bit x86 ISAs), ARMv7 NEON/NEONv2, ARMv8 AArch32 and AArch64 NEON, SVE (32/64-bit ARM ISAs), MIPS 32/64-bit r5/r6 MSA and POWER 32/64-bit VMX/VSX (little/big-endian ISAs) are mostly implemented (/w horizontal reductions) although scalar improvements, wider SIMD vectors with zeroing/merging predicates in 3/4-operand instructions are planned as extensions to current 2/3-operand SPMD-driven vertical SIMD ISA. See README file.
    Downloads: 0 This Week
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  • 23
    Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools. It supports sprites, music, hard keys, timing, events... Check it out!
    Downloads: 0 This Week
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  • 24
    This program turns an ordinary TI-86 calculator into a shutter release trigger for some Canon (and possibly many other) cameras using nothing more than a data-link cable. Future versions will include self-timer, interval, and long exposure modes.
    Downloads: 0 This Week
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  • 25
    Resolution ][ is a programmer's API library for developing Apple ][ software using the Apple ][ double-high-resolution graphics mode.
    Downloads: 0 This Week
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