Showing 4 open source projects for "gw-basic"

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    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 670 This Week
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  • 2
    ViewAnimator

    ViewAnimator

    ViewAnimator brings your UI to life with just one line

    ...ViewAnimator provides a set of UIView extensions to easily add custom animations to your views. From version 2.0.0 there are two ways to use this extension. Views can animate theirselves calling .animate(animations: [Animation]) that's the most basic usage. ViewAnimator follows the UIKit animations API style with a static method UIView.animate(views: [UIView], animations: [Animation]). This makes the library really easy to use and extensible to any kind of view. Direction provides the axis where the animation should take place and its movement direction. Zoom in and Zoom out animation support. ...
    Downloads: 0 This Week
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  • 3
    Pop

    Pop

    iOS and OS X animation library for physics-based interactions

    ...The Pop interface is implemented as a category addition on NSObject. Any NSObject or subclass can be animated. There are four concrete animation types: spring, decay, basic and custom.
    Downloads: 3 This Week
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  • 4
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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