Showing 6 open source projects for "self learning"

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  • 1
    satellite-image-deep-learning

    satellite-image-deep-learning

    Resources for deep learning with satellite & aerial imagery

    This page lists resources for performing deep learning on satellite imagery. To a lesser extent classical Machine learning (e.g. random forests) are also discussed, as are classical image processing techniques. Note there is a huge volume of academic literature published on these topics, and this repository does not seek to index them all but rather list approachable resources with published code that will benefit both the research and developer communities. If you find this work useful...
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  • 2
    CSS Inspiration

    CSS Inspiration

    Curated collection of interesting, creative, or inspiring CSS effects

    CSS-Inspiration is a living gallery of modern CSS effects and components that highlights what’s possible with pure CSS and minimal markup. The collection ranges from micro-interactions and loaders to 3D transforms, complex backgrounds, hover states, and text effects, each presented as a small, self-contained demo. Source code is front and center, encouraging developers to study, copy, and tweak snippets for their own projects. Many examples lean on contemporary features—custom properties,...
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  • 3
    TinyEngine

    TinyEngine

    Tiny OpenGL Wrapper / 3D Engine in C++

    TinyEngine is a small, self-contained OpenGL-based 3D engine written in C, designed for learning and prototyping graphics applications. It packs a lot of functionality into a compact codebase, making it ideal for exploring 3D rendering, game development, and shader programming without the overhead of larger engines. Despite its size, TinyEngine supports modern OpenGL features, texture mapping, lighting, and audio, providing a practical foundation for building lightweight 3D experiences.
    Downloads: 0 This Week
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  • 4
    PRMLT

    PRMLT

    Matlab code of machine learning algorithms in book PRML

    This Matlab package implements machine learning algorithms described in the great textbook: Pattern Recognition and Machine Learning by C. Bishop (PRML). It is written purely in Matlab language. It is self-contained. There is no external dependency. This package requires Matlab R2016b or latter, since it utilizes a new Matlab syntax called Implicit expansion (a.k.a. broadcasting).
    Downloads: 0 This Week
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  • 5
    Mondrian

    Mondrian

    Web-based vector graphics editor

    ...The interface favors direct manipulation—click, drag, resize, recolor—over menus and tool overload, so newcomers can produce striking designs quickly. Under the hood, it uses standard web tech to render shapes and support undo/redo, export, and sharing. Because it’s self-contained and open, it doubles as a learning resource for anyone curious about building interactive graphics editors in the browser. Designers and students use it for quick studies, poster drafts, and experiments with rhythm, contrast, and proportion.
    Downloads: 0 This Week
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  • 6
    Skinner

    Skinner

    Special Effects with Skinned Mesh in Unity

    Skinner is a collection of real-time special effects for Unity that use vertices of an animating skinned mesh as emission points. Instead of duplicating mesh data on the CPU, it employs a replacement shader to stream vertex positions into GPU-friendly buffers, conserving memory and CPU cycles. With those GPU-side buffers, Skinner can drive effects like trails, particles, or geometry that react to the underlying skinned animation in sophisticated ways. The approach enables complex, performant...
    Downloads: 0 This Week
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