Showing 17 open source projects for "procedural generation"

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  • 1
    ProGen3d

    ProGen3d

    3d Procedural Generator

    The software program shown on the right is a 3D building procedural generation tool named ProGen3D. This kind of software is used to create three-dimensional architectural models using algorithms and rules defined by the user. The user can specify various parameters and constraints which the software then uses to generate complex structures. One of the key features of such programs is the ability to export the created models in various file formats, which appears to include the PLY format in this case.
    Downloads: 0 This Week
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  • 2
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
    Downloads: 0 This Week
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  • 3
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. ...
    Downloads: 7 This Week
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  • 4
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    ...Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 7 This Week
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  • 5
    PTree

    PTree

    Procedural Tree Generator

    Procedural Tree Generator (PTree) is an application that generates tree models based on various input parameters. Source code repository: https://github.com/jval1972/PTree
    Downloads: 0 This Week
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  • 6
    DOOM TREE

    DOOM TREE

    A tool to generate Tree sprites and voxels for the Doom game

    DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
    Downloads: 2 This Week
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  • 7
    Spaceship Generator

    Spaceship Generator

    A Blender script to procedurally generate 3D spaceships

    ...Under Edit, Preferences, Add-ons enable the "Add Mesh Spaceship Generator" script (search for "spaceship"). Add a spaceship in the 3D View under Add, Mesh, Spaceship. Expand the Spaceship tab that appears in the bottom left of the viewport to adjust procedural generation settings. Build the hull. Extrude the front/rear faces several times, adding random translation/scaling/rotation along the way. Add asymmetry to the hull: Pick random faces and extrude them out in a similar manner, reducing in scale each time. Categorize each face by its orientation and generate details on it such as engines, antenna, weapon turrets, lights etc.
    Downloads: 2 This Week
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  • 8
    Imogen

    Imogen

    GPU Texture Generator

    Imogen is a real-time, node-based procedural texture generation tool aimed at artists, developers, and shader enthusiasts. It allows users to build complex material textures using a graph-based interface, combining operations like blending, noise, filters, and color correction in a non-destructive workflow. Built with Vulkan and ImGui, Imogen provides immediate visual feedback and supports GPU acceleration for high-resolution texture output.
    Downloads: 0 This Week
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  • 9
    FxGen is a procedural texture generation library and tool to let you implement high resolution textures that fit in kilobytes in your applications.
    Downloads: 0 This Week
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  • 10
    PSYGEN stands for Procedural Synthesis Graphics Engine. It's a game engine with focus on procedural content generation. PSYGEN's main characteristic is the ability of generating and viewing a massive procedural world in real time.
    Downloads: 0 This Week
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  • 11
    TreeBuilder is a 3D tree model procedural generation tool. It implements two methods of tree creation. First is based on J. Penn & J. Weber paper "Creation and Rendering of Realistic Trees" and the second one uses L-Systems. TreeBuilder also features realtime rendering of created models.
    Downloads: 0 This Week
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  • 12
    Funker is a tool to graphically create complex functions usable for procedural data-generation.
    Downloads: 0 This Week
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  • 13
    A general-purpose library that generates three-dimensional coherent noise. Useful for terrain generation and procedural texture generation. Uses a broad number of techniques (Perlin noise, ridged multifractal, etc.) and combinations of those techniques.
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    Downloads: 60 This Week
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  • 14
    PCity is a framework for the procedural generation and rendering of 3D city models.
    Downloads: 0 This Week
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  • 15
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
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  • 16
    An exploration into the techniques of procedural content generation. The aim of the project is to generate a 3D realistic looking bathroom from procedurally generated content.
    Downloads: 0 This Week
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  • 17
    An object-oriented library and framework to facilitate the procedural generation of real-time environments.
    Downloads: 0 This Week
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