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Image viewer aimed towards developers and artists.
Frame is a open-source Image viewer with features aimed towards developers and artists.
Hotkeys
"Ctrl-N" - Adds New Tab
"Ctrl-D" - Duplicates Tab
"Ctrl-W" - Closes Tab
"Ctrl-S" - Splits Channels Into Single Image
"T" - Tiles Image 3x3
"S" - Starts Slideshow
"R" - Toggles Red Channel
"G" - Toggles Green Channel
"B" - Toggles Blue Channel
"A" - Toggles Alpha Channel
"-" - Goes Down A Mip Level
"+" - Goes Up A Mip Level
"Ctrl-Space"-Turns of scrollbar, titlebar and footer
... supported
* GPU implementation: CUDA based implementation
* CPU-GPU correspondance
* Both low level interfaces and high level interfaces are provided
* Replace the components easily with your own design
* Various rendering modes: MIP/Isosurface/Full volume rendering
* Endoscopy interaction mode implemented
* Pre-integration supported
* Cross platform (windows and RHEL tested)
Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
etdips: Exploratory Two/Three Dimensional Image Processing Software
Win 2000/NT/9x based system for 3D image visualization and analysis
Fast Ray Cast, Hybrid, MIP, X-Ray Volume Rendering
Iso-surface extraction and Surface Rendering
Key-frame based
A basic OpenGL 3D game engine built from the ground up to support multi-texturing, mip-mapping, face culling and more. Its simplicity is its virtue to aid in learning and to ease expansion. Currently, it runs on Windows using MFC, Linux support is coming