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NFJE is a 3D graphics library in java suitable to build applets for JDK1.1 compliant browsers as well as OpenGL graphics (through GL4Java). NFJE provides a level of abstraction so that the "business logic" is totally independent of the renderer used.
Treskaer est un logiciel de conception graphique realistique inspiré du logiciel TvPaint sur plateforme Win32. Il est réalisé en partie avec la librairie GTK+ (Gimp Tools Kit) sous Linux.
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
J3DME provides fast simple 3D rendering capabilities for small devices running Java. The engine will support wireframe and surface renderer. Supported UI rendering architectures are MIDP(J2ME), WABA, AWT and KJAVA.
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A nice looking java applet to draw an org-tree..
Staff units are presented as oval shapes at the sides and normal childs as boxes below.. all units are drawn with arrows for navigation, and nice shadow effects.
And yes you can navigate the tree structur
An image processing environment, based in Java, and developed on the concept of filters applied to an input. Maybe it will work out, maybe it won't. But it's better then wasting space on SourceForge for an old game...
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Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
Raytracing rendering engine written in Java. Plug it into a modeling environment, or programmatically create a scene. Uses Constructive Solid Geometries (CSG), bounding boxes, and fully extensible design (at least eventually).
The jXUL project is an open source project to integrate the XUL language into the Java Platform. There are multiple ways in which this integration will take place. In fact, this project will expand as its members find new ways to integrate these two techn
METAGRAF is an Application written in pure Java (platform independent) to create any kind of graphics, including text and images, and that outputs a MetaPost file that can be converted in PostScript, PDF ...etc., or can be included directly in any TeX/LaT
Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
Tool for automatic generation of UML Class Diagrams out of Java Class Files. Originally designed as a command line tool to convert .class/.jar files into .emf/.eps files, it now offers a visual environment.
geqos (Gnome editor for Quality of Service) is a gnome network management application that provide an easy-to-use graphical user interface for configuring and monitoring QoS under linux
"Draft" provides a collaborative design environment to assist in prototyping projects - software or other - in a graphical manner. It's written in Java and provides an interactive, animated UI framework to create rich content. Emphasis is on ease of use.
RadeonTweaker is an opensource initiative to create a powerful tweaking utility for ati's radeon-based graphics cards. It can currently control most known registry settings and includes an overclocker and profile tool.