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PicBox is a web-based system to catalog and display images, either personal artwork or digital photos. Multiuser interface, MySQL database, image scaling, slideshows, mass upload/downloads.
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A collection of libraries and scripts to enhance and ease PHP web development.
Project includes:
Image Create for PHP
libHtmlForm for PHP
Variables from URI for PHP
Optimize Database for MYSQL
Chopspaces for PHP
HTML special chars encode for PHP
MyGraph is a easy-to-use library to draw graphs using data stored with MySQL database. The goal is to insert graph in HTML page with very few code, just selecting scales and the graph type.
MonkeyGraph is a java class that creates graphs from data. It can create Bar, Lines, 3D-Bar, Pie, and more. The class provides tons of personalizations of the graph including color and fonts.
NFJE is a 3D graphics library in java suitable to build applets for JDK1.1 compliant browsers as well as OpenGL graphics (through GL4Java). NFJE provides a level of abstraction so that the "business logic" is totally independent of the renderer used.
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Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
J3DME provides fast simple 3D rendering capabilities for small devices running Java. The engine will support wireframe and surface renderer. Supported UI rendering architectures are MIDP(J2ME), WABA, AWT and KJAVA.
A nice looking java applet to draw an org-tree..
Staff units are presented as oval shapes at the sides and normal childs as boxes below.. all units are drawn with arrows for navigation, and nice shadow effects.
And yes you can navigate the tree structur
An image processing environment, based in Java, and developed on the concept of filters applied to an input. Maybe it will work out, maybe it won't. But it's better then wasting space on SourceForge for an old game...
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
Raytracing rendering engine written in Java. Plug it into a modeling environment, or programmatically create a scene. Uses Constructive Solid Geometries (CSG), bounding boxes, and fully extensible design (at least eventually).
The jXUL project is an open source project to integrate the XUL language into the Java Platform. There are multiple ways in which this integration will take place. In fact, this project will expand as its members find new ways to integrate these two techn
Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.