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AS OF 2015-10, HIS REPO IS FROZEN.
Any future development will occur at https://github.com/mew-cx/osgtoy
A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also:
http://openscenegraph.org/
http://mew.cx/osg/
Ani2Pov is a 3d file converter for Anim8or (PovRay,ms3d, SMD, Collada, Ogre, Irrlicht, ASE, AC3D, VideoScape...) It can also convert several 3D file formats to Anim8or (using ASSIMP). Learn More:. http://texel3d.free.fr/projets/ani2pov/index.html
This project contains Visual Studio .NET 2.0 Classes that implement the Google Earth API version 2.1. These classes do not use the Google Earth COM libraries, but rather generate KML based on the documented API at http://earth.google.com/kml
Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up.
NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
ClutterFlow is a CoverFlow clone for the Banshee media player. ClutterFlow uses the Clutter toolkit to harness the OpenGL powers. For more info: http://gitorious.org/banshee-community-extensions/pages/ClutterFlow
This project has moved to http://www.volumesoffun.com
This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox.
New website: http://www.volumesoffun.com
Agg-sharp is a c# port of the Anti-Grain Geometry library, written by Maxim Shemanarev in C++. It is an Open Source, 2D vector graphics library. Agg-sharp produces pixel images in memory from vectorial data.
We have consolidated all our code onto GitHub. You can find the code at: https://github.com/MatterHackers/agg-sharp.
Our new home page will be at http://www.MatterHackers.com.
An authoring system for creating 3D hypermedia viewable from a desktop computer or a CAVE. Developed and used by Brown University's CaveWriting workshop. For more information, see: http://portal.acm.org/citation.cfm?id=1179661&jmp=references&coll=portal
VIPS is an image processing suite designed for extremely large images and colorimetry. It consists of a powerful re-usable library and a graphical user interface. http://www.vips.ecs.soton.ac.uk
code in this repository is now deprecated, vvvv has moved to github. please see:
https://github.com/vvvv/vvvv-sdk
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a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
A COM-based DirectShow to DirectX video and audio renderer. Renders a video stream to a DirectX9, 10, or 11 texture with a shader resource view, and an audio stream to an XAudio2 source buffer. Install end user runtime, or the developer's pack.
Gnome/GTK animated floating face, always on top/on all desktops, voice synthesizer by espeak (by system() call, not libs), STDIN text entry, in reply to: http://gul.uc3m.es/pipermail/gul/2010-July/012630.html. Kinda office-assistant - for gnome.
An attempt to make a workflow similar to that of David LASERSCANNER (http://www.david-laserscanner.com/) available for the Mac. You provide a line laser and a camera, we provide the 3D model.
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
This is a bulk photo resizer to resize selected images by a given scale. Visit http://tools.solved-problems.com/bulk-image-resizer/ for more information.
This project is an image gallery. It lets you store images, group them into albims and edit, using extensive set of graphical filters. New languages can be easily added as well as new skins (themes). Site: http://foto.webbox.ru
Open source programmer friendly 3D engine using DirectX/OpenGL/Software renderers (written in C++ for Windows). Project has been moved from sourceforge to google code. New homepage: http://code.google.com/p/l1engine Old one: http://l1engine.sourcefor
An editor for the open source game c-evo (http://www.c-evo.org). A suite of several different editors (unit graphics, tile graphics, nation files) with some interoperability. It is written in C# 3.5 using Visual Studio 2010.
A Qt port of the GPL bvh editor "avimator" (http://www.avimator.com/). You can load / play / edit / create bvh files to animate 3D avatars with qavimator