Ideal for IT departments and MSPs (managed service providers)
Your IT essentials, integrated & elevated. Take your IT management from automated to autonomous, download Atera's agent to start your free trial!
Try Atera now
Stop Storing Third-Party Tokens in Your Database
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
The Onyx Framework is a C++ Application Framework that builds upon the Poco libraries. It will eventually lean towards games/graphical applications but the core libraries can be used separately.
This is a software for drawing and processing photos and graphics just like Photoshop(C), Paint.NET(C) and GIMP(C). It is based on Qt Framework with C++ program language so it can easily compile and run on Windows, Linux and MacOS platform.
Brook+ is a high level C-like language with extensions for stream programming on different compute devices such as CPUs and GPUs. Supports an ATI CAL and x86 CPU backend. Keywords : GPGPU, GPU Computing, HPC
A media processing C# application, using .Net Framework 4.0. The application is comprised of a WPF user interface and WCF load balanced farm. The solution is designed to be a Visual Studio Express compatible project.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Panorama is a framework for 3D graphics production. This will include
modeling, rendering, animating, post-processing, etc. Animation is not currently supported, but will be added soon. It is officially part of the GNU project.
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
A desktop program that allow manage photo albums through a Map. Requires the .NET Framework 3.5 -SP1 and 4.0 Libraries Used: GreatMaps, Html Agility, FaceBook Toolkit, WPF Localization Extension & Sqlite
A simple rendering, image processing engine. Includes a framework width (multiplatform) event handling, plugin management, a templated based math library and some exotic features like general linear camera, gpu based (OpenGL) image process...
VizStack is a framework to run GPU-enabled applications. You may set up tiled displays, and run popular applications on them. VizStack can convert nodes into a shared remote visualization farm. Individual GPUs can be allocated to users too.
Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
XIPL is a simple image processing library for Microsoft's XNA Game Studio framework. All image processing routines are coded in HLSL as pixel shaders and executed at amazing speed thanks to the GPU's massive parallel architecture.
Framework Library System (FLS) est une collection de librairie permettant notamment de créer des applications 3D temps réel : jeux vidéos, viewer, demos, ...
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
Wrapper for the library Libdc1394 to enable communication with the Java programming language. Java Video Capture for ieee 1394 cameras. Support for jfm JMF-2.1.1e, register a new protocol dc1394. ieee1394 camera for jmf, with this library jvc1394
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
This is a free, simple concept map creator for Windows. The program requires .NET Framework 3.5. Software is provided under the GNU General Public License version 3.0 (GPLv3).
A new academic framework for augmented reality based on QVision and OpenCV.
The project includes augmented reality detectors based on black&white patterns and natural features.
C++ 3D Game Framework/Engine that focuses on huge terrains, with realistic vegetation, weather systems, and effects.
Based on the Ogre3D Engine for graphics rendering.
pixelite provides a complete build environment (cross toolchain) for microcontrollers including a c library (newlib libc) and makefile framework: Atmel ARM, AVR, Renesas H8, SH, RX, NEC v850. Cortex M3 should also work. GDB support stubs are planned.
Slynix is (more or less) an object oriented OS (in C) with a new programming enviroment, wich aims to provide simple and consistent access to most features of a modern OS.
The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
GNUexp is a GNUstep/Cocoa framework and a collection of tools helping you to plan, develop, and administer applications associated with visual psychophysics, experimental psychology and statistical data analysis.
Open5:Open Source Framework for Interactive Virtual Environment. Open5 proposes a modular architecture and a flexible event loop to fit any VR/MR/AR setup and to support multi-input configurations using Open Technologies such as OpenSG and OpenTracker.
Milton is an open source global illumination rendering framework written in C++, with an emphasis on design, efficiency, robustness, and maintaining a very high quality codebase. It includes several advanced rendering algorithms including MLT.
a 3D game development framework base on Microsoft XNA. it contains game level editor, 3d model exporters and some other tools which is helpful to create a 3d interactive game^^ (Moved to CodePlex)