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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Xandra is a 3D visualization environment for machine tools.
With Xandra you are able to load machine tool models in form of VRML Files, configure them and simulate kinematic/dynamic models with the loaded machine tool.
The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
An ANSI drawing tool supporting most formats (ANSI/ASCII), AVATAR, BINARY, PCBOARD. It does support TheDrawFonts file too. It will be a replacement for the good old dos based TheDraw and it is designed in the spirit of ACiD Draw
Publish pictures from your digital camera to the web with this easy to use wizard-style Java application. Automatically resize your images and produce a set of HTML pages including index pages with thumbnails, and detailed caption pages for each photo.
3DProS is a programming tool. It helps people create 3D animations, design custom 3D controls and solve lots of graphic problems easily, just by drag and drop. Besides a built-in language called MathScript, it also supports Free Pascal and MinGW C++
BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
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The mission of this project is to create a set of library and component for microsoft .net languages and mono languages for multimedia like sound playing video input and directx and opengl facility libraries, and control for create best user interface li
Delineate is a tool for converting raster images to SVG (Scalable Vector Graphics) using AutoTrace or potrace. It loads images using JIU and displays results using Batik. Input formats are JPEG, PNG, GIF, BMP, TIFF, PNM, PBM, PGM, PPM, IFF, PCD, PSD, RAS
knockoff (KO) is a 3D action game written in C++ useing OpenGL. The basic aim is to knock your opponents off floating platforms any way you can (hence the name). Its a cartoon style game with Cell shading and lots of other fun features - check it out!
OpenCAL (Open Computer Animation Library) is a cross-platform animation library, written in C++. It contains utilities for animation (matrices, vectors, quaternions, ...), and animation techniques to be used (key framing, rigid body simulation, ...)
Two programs, one in Java and one in Javascript, which display a configurable graphical countdown timer on a computer. Useful for testing situations and short-range anticipated events.
Klimt (formerly known as SoftGL) is a 3D library with a similiar API to that of OpenGL and OpenGL|ES, targeted for mobile devices. We are searching for developers. If you want to join send an email to the project leader.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
The CVS code moved to https://github.com/fcbarros/openglide.
NEW VERSION - Pocket PC (Compact .Net Framework required)! Use your computer screen to tell you how long you've been giving a speech, compared to predefined limits, using a large on-screen clock, and a green/yellow/red background "stoplight" effect.
WebSun is a photo organiser with webman/webdec (WebShots) support. It has support for standalone images and webshots' files. WebSun has a special export format (.wse) which can be imported as well.
ctPhotoBook is a Photo Album Software, with layouting of photos on a page, real archiving, best quality printout for high volume, illimited number of pages including Resize, Rotate, Effects, Cutout, fast image browsing, poster printing
EdhLib is a general C++ extension library for MFC. This includes derivatives of MFC classes, and new classes including helpers for threading, networking, string manipulation, graphics rendering, image processing, simulations, and data persistence.