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A raster graphics library for TCL, with a modular framework for loading 32bit RGBA buffers (ie from an image file), compositing them and saving them or displaying them. TTF font rendering and basic primitives are also supported.
A simple library to load and save .[b]geo files in Houdini format. Be warned its functionality does not exceed loading and saving files and can only act as a rough template of how to work with .[b]geo files.
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The Game Texture Loader is Free Library to faciliate the easy loading of textures and presenting them in a standardised way. It currently supports BMP, JPG, PNG, TGA (compressed and uncompressed) and DDS formats.
flickrm is a PHP based script which allows a flickr user to display on his website the photos he have uploaded to flickr without loading the photos into his webserver. demo: http://rmolina.eu.org/flickrm/
Allows communications between Poser (www.e-frontier.com) and external applications. Implements loading of files and saving of content to and from Poser from external applications (like Windows Explorer, P3dO, Advance Library).
.Net Image Lib is a small image library written in C#. It will be capable of loading different graphics formats (bmp, tga, png, etc). At the moment this is a learning project to improve programming skills in C# and unit testing.
MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
GLeffect! is a set of components that simplify writing OpenGL demos and applications. It includes OpenGL effect file (glfx), text rendering, scene loading (ase files) etc.
The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
This project is an approach to create an universal image loading and manipulation library. It gives a consistent interface to the programmers and uses plugins to interface with other open source image libraries.
Tartan is an OpenGL texture manager library written in C/C++.
It handles loading textures from file, for example from tga and pcx, and making them available to OpenGL.
Web based tool (PHP) to generate static photo albums (HTML) out of the pictures and description files (opt.).
No database needed. No PHP needed for loading/watching the resulting albums.
Includes examples, templates and stylesheets. Several languag
EN : A fractal explorer with layers using Gtk2. Fractal images export. Plugins loading for formulas and colouring.
FR : Un explorateur de fractales ŕ calques basé sur Gtk2. Exportation d'images fractales. Chargement de plugins pour formules et coloris.
The Latrans Library Suite is a collection of libraries designed to aid in graphics programming. The two major libraries included in the suite provide a library for matrix and vector math, and a library for loading and manipulating images.
...Editor on creation demos, 3D spaces and objects.
Scene is creation from triangle, at which give change their position, rotation, size, design, textures, transparency textures.
Option loading files on the DXF format (A
A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
A library to load Wavefront .obj models. It supports loading vertices, textures, normals, faces and material libraries. Much more will be added in the near future.
Peek is an application for viewing image thumbnails and the metadata (exposure information, capture date, location, etc.) associated with the images. Speed in loading the thumbnail images is a primary concern.