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3DProS is a programming tool. It helps people create 3D animations, design custom 3D controls and solve lots of graphic problems easily, just by drag and drop. Besides a built-in language called MathScript, it also supports Free Pascal and MinGW C++
Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
Universal Platform (UP) is a software layer (library) with pseudo-standartized interface which allows now to create applications with C++ for Win32,Linux,FreeBSD operating systems (other languages and OS may be supported in the future)
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Pligame and Pliant+SDL are Pliant bindings for SDL. Pliant\'s dynamic compiler and trivial syntax combines the ease and flexiblity of interpreted languages with compiled execution. Together, you have a high level language for high performance games
Indirect3D is something like 3D ActiveX - it is a set of specifications that allows to use objects written on different programminglanguages in one dynamic interactive scene.
CyberToolbox for WIN32 is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programminglanguages.
<p><img src="http://sourceforge.net/dbimage.php?id=2641">
CyberToolbox for Java3D is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programminglanguages.<p><img src="http://sourceforge.net/dbimage.php?id=2642">
A client - server game where all mechanical objects (robots) can be programmed, using standard programminglanguages, to battle other robots. Will be a great learning tool for robotics and programming.
GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
PilrcEdit is a GPL'd Java based graphical editor for PilRC .rcp files,used for creating resources for PalmOS programming. It is multiplatform and will read and write any valid PilRC file.
Java is great at networking & logic, but lousy at
rendering. Flash is great at rendering, but is lousy at programming & networking.
Together, Java (killer networking & logic)+Flash (killer rendering) = Killer Cross-Platform
Apps in Browsers.
Image Processing Library is a complete image processing package.
The main features is to support many image formats.
By utilizing Object Oriented Programming concept, many image conversion filters are written in a neat, and clear way.
The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.