Showing 1073 open source projects for "source code viewer"

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  • 1
    MDX (Warcraft 3D model files) viewer/editor using Java and OpenGL.
    Downloads: 0 This Week
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  • 2
    three dimension models viewer based on ogre and mygui gui library
    Downloads: 0 This Week
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  • 3
    phex3d is an image viewer designed to explore large collections of photographs, either locally or online using hardware accelerated 3D rendering.
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  • 4
    simple image viewer using OpenGL to fast image operations.
    Downloads: 0 This Week
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  • 5
    The VIA Imaging Application (VIA) is an open-source Diagnostic Imaging Viewer based on open standards such as IHE, JPEG 2000 and JPIP, and DICOM. VIA is written in Java and is composes of a series of client-server applications.
    Downloads: 0 This Week
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  • 6
    ChanView is an image viewer created specifically to view *chan image boards such as www.2chan.net and www.4chan.org. It stores metadata, such as threads, notes, and rating information, for each saved image.
    Downloads: 0 This Week
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  • 7
    This is an image viewer. Can be used to view one or more images, pack of images like a digital comics format.
    Downloads: 0 This Week
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  • 8
    Adobe AIR, photo management application that allow to edit, organize, and upload images to Gphotogallery, Flickr, SmugMug, and Picasa. Some features include an image viewer, resizing, cropping, correction, exif, slideshow, and uploader.
    Downloads: 0 This Week
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  • 9
    A public standart to manipulate actions script 2.0 code. Les include this as code in you .fla file and trie.
    Downloads: 0 This Week
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  • 10

    WebGLworld

    my webGL code

    Downloads: 0 This Week
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  • 11
    im-browser

    im-browser

    MIB is a high-performance software package for image segmentation

    Microscopy Image Browser (MIB) is a high-performance software package for advanced image processing, segmentation and visualization of multi-dimensional (2D-4D) light and electron microscopy datasets. Home page: http://mib.helsinki.fi
    Downloads: 0 This Week
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  • 12

    GemEngine

    Advanced technology that powers large scale, independent 3D games

    GemEngine(or just "Gem", for short) is a game engine centered around ease of use, clean code, and modern technology. The engine is multi-purpose and is geared toward platform/adventure games. The engine itself is actively used by the same developer to create a full scale indie game. Everything about the engine, from its content editor down to its source code is designed to be easy to understand. Gem requires no knowledge of scripting to be able to fully use, and both the engine and source code are extensively documented. ...
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  • 13
    A collection of tools and code for a stereoscopic responsive workbench. Settled in Boğaziçi University, Istanbul, our Media Lab is a small group of 3D Computer Graphics and Vision enthusiast students from all degrees.
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  • 14
    MangaReaper

    MangaReaper

    Automated mangas downloading and managing tool

    MangaReaper is an automated tool to download and manage mangas for Linux, created around Comix viewer (and its various forks). MangaReaper let the user subscribe to various mangas in a completely automated way, and periodically download the new chapters available. It supports many download sites, such as mangareader, mangafox, or eatmanga. MangaReaper organizes the downloaded chapters in various libraries of Comix, and let the user manage them. It includes many features such as...
    Downloads: 0 This Week
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  • 15
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
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  • 16
    The aim of DynamiC++ project is the development of dynamic analyzer of C++ code witch can be applied to dynamic C++ compiler (for quick compilation) and for integrated development environment (because dynamic analyzer can be used for smart highlighting).
    Downloads: 0 This Week
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  • 17
    The Java w3d Loader is a 3d format loader for Java 3d. The W3d File Format is the properietary 3d format of many Westwood Studios and EA games. The code is derived from the c++ rentools project hosted here on sourceforge.
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  • 18
    The Daedalus Engine is a 3D rendering engine that uses both OpenGL and DirectX 9.0 for its implementation. This project serves as a method of study for its developers in the areas of game design, 3D rendering, audio, game related physics, net code, etc.
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  • 19
    Synesketch is a software library with synesthetic abilities, made for Processing digital artists. Its code serves as a medium between words, emotions, and images. Synesketch homepage: http://synesketch.krcadinac.com
    Downloads: 0 This Week
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  • 20
    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
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  • 21

    golib

    C++ collection mostly for image processing

    libGo is a C++ class library containing all kinds of things that proved useful to me. Included are: - Linear algebra, using LAPACK and CBLAS - V4L(1) image grabber - Multithreading - Image containers (up to 3D) - Some simple optimisation code - Python embedding helper - Matlab interface - .. and other things, have a look at the HTML documentation! golib grew over many years, things I had use for have been added now and then. Some parts are better taken care of than others. If...
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  • 22
    NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
    Downloads: 0 This Week
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  • 23

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this...
    Downloads: 0 This Week
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