With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
This program is a viewer and editor of format ACV that helps editors to create comics for mobile platforms. The program uses all properties of the format and runs under several platforms, including Windows and Linux.
Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
The Eclipse Visual Editor project is a platform for creating Visual classes and GUI builders within Eclipse. The project currently provides support for WYSIWYG editing of Swing/AWT and SWT/RCP user interfaces.
Originally developed as an Eclipse Project the Visual Editor project was discontinued and archived in June 2011. This project is a community based fork of the archived sources.
The archived source and website trees have been converted from CVS to Subversion. This code can be...
A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
SVGCompost is an SVG compositing editor for Eclipse, based on existing Eclipse GEF and GMF functionality and the Apache Batik framework. For further information, please refer to the wiki.
NOTE: This project is on hold permanently... it was eating up too much of my life ;) It's still a good example of how to couple a WPF program with DirectX and OpenGL for 3D rendering. If others are interested in collaborating I'd come back to this or something similar.
--
InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++).
SIET, the Simple Image Editing ( Editor ) Tool, is a simple-to-use, handy and free application for such tasks as resizing, cropping, retouching, watermarking, etc... Batch processing is also provided. Because is OS Independent, written in an interpreted language, SIET can run on any platform that has a java virtual machine available. Tested on: Windows 7, Windows XP, Linux Ubuntu, Linux Mint.
MouseGestureComposer is a graphical partition editor for visual artists and musicians. Basic elements are mouse movements, placed on a timeline segmented in measures, similar to classical music. Uses processing.org. Developed by numediart.org. A video tutorial is available here: http://vimeo.com/33442844
Main developper: François Zajéga - http://www.frankiezafe.org
NoteLab is an advanced "digital notebook" specifically designed for tablet computers. With its stroke smoothing, antialiasing, and "smart rendering," NoteLab provides a beautiful and powerful note taking environment on any operating system.
You own a Pegasus NoteTaker hardware based digital pen ? You only use Linux or Solaris ? Now, there is an alternative ! (Compatible with IRIS Notes, Dane-Elec magic pen and others).
Drivers and application are provided !
Support for Java 3D in NetBeans IDE. Currently only a wrapper for Java3D libraries. The goal is to at least provide Matisse with every component a user can add to its form, and later a static Universe Editor.
This is a Java implementation of ray tracer presented in the book Ray Tracing from the Ground Up. Since it is in Java, it can be run on every platform. Note that the implementation is ongoing and it is developed as an Eclipse project.
Panopano is a 360° Panorama viewer (Java/Java3D), and can also be used as a view editor (extracting/importing a "normal" view). It can display equirectangular and cubic panoramas, and virtual tours (popup images/video transitions between panoramas