Simulation of our solar system with nearly REAL DIMENSIONS. The sizes and the distances of the planets and the sun are rendered naturally.
Explore all the planets, some meteorites and a single comet as Kuiper Belt Object. Use the "hyper move" for rapid movement or fly with help of an autopilot automatically from planet to planet.
OpenGL Planets runs under Windows. Full source is included. It's written in Delphi 7 and OpenGL (DelphiGL).
There is a German tutorial on my hompage at...
Existing systems for multimedia personalization exploit semantically-rich information for the content creation. Once the content is created, this information is thrown away. The framework derives semantics and integrates it in the presentations.
FotoTagger is a metadata editor for your photos and images. With FotoTagger you may simply add a title, tags and description to your photos without the need to import the photos to a complex photo managing software.
libiptcdata is a standalone C-library for reading and writing the International Press Telecommunications Council (IPTC) metadata contained in various data files such as images.
A program to assist in writing Arabic text in programs that don't support Arabic, such as Photoshop (the non-ME editions), Scribus, Flash, and others. Source code is hosted on github: http://github.com/hasenj/arabic-writer
Deja Vue is a space, where users can record their mouse movements with a magic of particles to the GlobalMind. The Client is able to switch to GlobalMind and play random records, recorded of many users. Creativity unlimited, this is where IT meets Art
FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.
PyGTS is a python package used to construct, manipulate, and perform computations on triangulated surfaces. It is a hand-crafted and pythonic binding for the GNU Triangulated Surface (GTS) Library. THIS PROJECT IS NOT BEING MAINTAINED.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender Game Engine or just written in Python language.
This is a personal DICOM files Viewer for MS Windows with simple GUI interface.
This program is based on DCMTK Library.
The development tool is Microsoft Visual Studio 2005.
Simple application, which provides the way to simple one-click way (image's context menu) to upload images at popular image hosting services. Simple, isn't it? Currently only few services(imageshack, bankfotek.pl), more to come.
HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
Vegetation3D is a library for realistic visualization of vegetation. Every phase of this process, such as plant topology generation (L-System) or mesh generation may be controlled and used separately.
InnerWorld is a landscape builder for Blender, the 3D modeling tool. Using a graph editor terrains can be generated from Blenders noise functions and from external sources. Objects can automatically placed dependent of the terrains geometry.
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
ShivaVG is an open-source ANSI C implementation of the Khronos' OpenVG specification for hardware-accelerated vector graphics API. It is built entirely on top of OpenGL.