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Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
A group of Blender (http://www.blender3d.org) enthusiasts sharing code for expanding the functionality of Blender. As Blender has been bought into Open Sourceness, this ancient utility is now ancient and likely useless.
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Pingo provides Platform INdependent Graphics Objects for python. Based around a hierarchy of Containers which inherit their parents' style attributes and coordindate spaces, it provides an object-based representation for vector graphics
3dom is a 3D Solid Object Modeler, designed to be independant of the renderer back-end.
Highlights include constructive solid modeling, reality-based material representation,
scripting through Python binding and a constraint solving engine.
The jTkinter module is a complete java/JNI implementation of the builtin python module _tkinter for use
with the JPython-1.1 environment. The jTkinter module allows the original lib-tk\*.py files from CPython,
to run under JPython.
This project is used to define monitor's gamma correction. It can define red, green and blue components separately by gamma ramp. Ramp is defined by brightness curve control points (number of control points is not limited)
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Extension to iterate custom Python snippets over objects
An inkscape extension, written in python, that accepts snippets of Python code, and iteratively executes them over a set of objects. Iteration can be over the current selection, or over an XPath. Python code is given the current node and attributes, and can modify or delete the node, create new nodes, or simply perform calculations.
Full blender integrated documentation and multi-language translation (help) > Python script for Blender, a free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
The aim of DynamiC++ project is the development of dynamic analyzer of C++ code witch can be applied to dynamic C++ compiler (for quick compilation) and for integrated development environment (because dynamic analyzer can be used for smart highlighting).
A comic viewer written in Python and GTK for maximum portability. This project is now hosted on SourceForge at https://sourceforge.net/projects/pycomicsviewer/
ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
A 3D presentation engine with dual screen support. Developed in Python with an extensible architecture for user defined objects, effects and slide transitions. Uses a custom XML document format.