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S2iLib includes Harpia, a visual way of programming image processing algorithms, with a growing selection of OpenCV functions. Harpia is portable, and features capture from video devices in GNU/Linux and MS-Windows, and retrieves a compact OpenCV C-code.
Fast drawing library oriented to game developing, created using C# and assembler injected directly from the C# code. The best library for 2D gamming in .net. Incredible framerates with great quality.
Gens2 is a software-only 3D engine for Win32 platform using DirectX. It features real-time lighting and ray-traced shadowing (per-pixel and per-vertex),basic physics engine (collision detection, gravity and jumping),3DStudioMAX ASE format support(limited
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Research code for continuous 3D medial modeling targeted towards anatomical objects. Includes an OpenGL viewer and individual and population-based model fitting tools.
Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
HDCellRT Produced an interactive ray tracer for use on the Sony Playstation 3's Cell processor. It can output to the high definition frame buffer on the PS3. Most of the project is written in assembly for the Cell's SPUs. Project not polished, but done
Lepix is a simple painting program for 8-bit Atari computers (XL/XE series in particular).
It's main task is to allow graphicians use advanced graphic modes with a uniform interface.
Sourcecode in C# for wrapper classes for ShapeLib.dll (http://shapelib.maptools.org): a library for reading and writing shape files ( shp shx and dbf).
An expandable Visual Integration Tool subdivided in many plugins: Input (Parsers, Db Readers), File Filters(sort file, reduce duplication), Column Filters (format of dates, Zip Code, duplication, join, split) and OutPut Writers(Db tables, csv).
Libpsd is the Photoshop file format decode library in C language with full sourcecode. It mainly decodes and blends *.psd files. It supports for Adobe Photoshop CS version, and is compatible with the previous versions of Photoshop.
Educational 3D graphics library and examples using OpenGL and software rendering. Companion code to the books "Linux 3D Graphics Programming" and "Advanced Linux 3D Graphics Programming" by Norman Lin.
NOTE: Use Fltk_Contour insted this code! FMesh is a simply scientific data visualization tool based on OpenGL. FMesh can generate 2D and 3D graph of contour and color maps for any (x,y,z) scattered data set, many other options are included.
A C# barcode rendering project. The release is a sourcecode file that prints barcodes to any graphics object. Current version implements: UPCA, Code 128, and Interleaved 2of5. Barcodes can be rendered in various sizes and with or without text.
PSDlite is a lightweight c++ library for reading multi-layered Adobe Photoshop documents (psd files). The emphasis is put on ease of use, and light weight (about 500 lines of code). Known to work on MacOS X, cygwin and WinXP.
EL is an opensource initiative specially targeted to the hobbyist game developer. Game projects and a smaller framework based basically on well known tools such as Allegro, DirectX and OpenGL. Online examples should be included also. [Inactive]
This project develops the Open Source Decoder/Encoder of QR Code (JIS-X-0510, ISO/IEC18004), the 2 dimensional barcode popular in Japan for data exchange. The goal is add QR Code Capability to device with a built-in camera and Java all over the world.
The ILS Engine (Irrlicht#) is a high performance port of the popular Irrlicht Graphics Engine. Rewritten completely in C#, it provides a pure .NET assembly for any .NET based graphics project.
Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models.
You can obtain the sourcecode of H-RayTracer at (Mercurial repository):
https://bitbucket.org/bayger/hrt
This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
BinaryPix is a Tool to create "Binary-Visual" Code out of ASCII-Text Then it places it on a choosen picture. Then you are able to water-mark your pictures with the "binary-hidden" code.
x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE