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Tools to process and visualize scientific data and images
Teem is a set of C libraries for manipulation, measurement, and visualization of structured scientific data. Includes N-dimensional image I/O and processing, volume rendering, diffusion tensor processing, and more. Latest code via git clone http://git.code.sf.net/p/teem/teem.git . Join us at https://discord.gg/xBBqZGXkF7
Sourcecode for efficiently rendering parametrically defined surfaces
Sourcecode and generated images from my 1987 master's degree project: An Adaptive Subdivision Algorithm for the Display of Parametrically Defined Surfaces
Sourcecode ColorSynth MIDI controlled RGB LED lighting fixtures. www.colorsynth.com Coded in assembly for Microchip PIC16F1827, 16F88 and 16F628A microcontrollers. Released under gplv3
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WebPhotos will turn a "bunch of pictures" (GIF, JPEG, PNG) into a HMTL-frameset that can be used as a virtual photo-album. It's a program for PC-Geos written in Geos Objective C (GOC). Supported platforms: GWE2.x, NDO, BBE, GlobalPC, GeoBook,...
This program turns an ordinary TI-86 calculator into a shutter release trigger for some Canon (and possibly many other) cameras using nothing more than a data-link cable. Future versions will include self-timer, interval, and long exposure modes.
GImageView is a GTK+ based image viewer which supports tabbed browsing, thumbnail table views, directory tree views and drag and drop. It also support movies using the Xine library and MPlayer, and supports images in compressed archive formats.
a software sourcecode which run in gemei mp4 devices.
the software just only for use to read pdf files.
I am not the original author of this software, and I get the sourcecode
from network, I express my thanks to the original author,
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
Set of tools and libs for
managing structured data
in a very flexible way:
Imp./Exp. ASCII, XML, SQL,
PS, Tex/LaTex, RTF
GUI: X-Windows, MS-Windows
Interface to C++, DBs, Perl,
PHP, Java, TCP/IP
LISP-like interpreter
written in C++ using C-LIB
SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
A VNC Viewer working on IBM PC Compatible 8086 and above with a small memory requirement under FreeDOS or DOS compatibles operating systems. It is based on orignal vncviewer code for XWindows.
(A WebWorm Crashed my website!! :( )BlueWalk is a small software for Symbian, it is the first automatic system for personal communication, that allows to communicate with the people around you. It will give you a new way of using phone.
It's a tools generating some graphics interfaces for applications in Java language. It's to gain a lot of time while building some windows. The Swings classes are very difficult to use! (especially the Layouts)
We describe the windows content in XML!
SmashSuit is an application for PalmOS to control a wearable display embedded in a suit jacket. The project also includes a hardware description and code for the microcontrollers used, including code for interfacing a Siemens mobile phone.
This project is a collection of games for the TuxBoxProject. Here developers can help create new games for the project, demos of games can be downloaded, and developers can recieve feedback on their games. All games hosted here will be GPL'd
We are going to make a multipurpose librairy for the Texas instrument 68k calculator (TI-89 & TI-92+)
We are planning to add optimized graphic routine, and a lot more...
Grayscale graphic will be added too, of course :)