Showing 67 open source projects for "low-code platform"

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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

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    Outgrown Windows Task Scheduler?

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  • 1
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL.
    Downloads: 2 This Week
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  • 2
    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    DeepMind Lab is a 3D learning environment based on id Software's Quake III Arena via ioquake3 and other open source software. DeepMind Lab provides a suite of challenging 3D navigation and puzzle-solving tasks for learning agents. Its primary purpose is to act as a testbed for research in artificial intelligence, especially deep reinforcement learning. If you use DeepMind Lab in your research and would like to cite the DeepMind Lab environment, we suggest you cite the DeepMind Lab paper. To...
    Downloads: 1 This Week
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  • 3
    Pixel Art to CSS

    Pixel Art to CSS

    Pixel art animation and drawing web app powered by React

    Pixel Art to CSS is an online editor that helps you with that task. Combining the power of both box-shadow and keyframes CSS properties, you will get CSS code ready to use on your site. Furthermore, you can download your work in different formats such as static images, animated GIFs or sprite-like images. Pixel Art to CSS aims to be an intuitive tool by its simplicity, however, it is equipped with a wide range of features: customize your color palette, go back and forth in time, modify...
    Downloads: 0 This Week
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  • 4
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 1 This Week
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  • Retool your internal operations Icon
    Retool your internal operations

    Generate secure, production-grade apps that connect to your business data. Not just prototypes, but tools your team can actually deploy.

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  • 5
    twitter-text

    twitter-text

    This code is used at Twitter to tokenize and parse text

    Twitter Text Libraries. This code is used at Twitter to tokenize and parse text to meet the expectations for what can be used on the platform. This repository is a collection of libraries and conformance tests to standardize parsing of Tweet text. It synchronizes development, testing, creating issues, and pull requests for twitter-text's implementations and specification.
    Downloads: 0 This Week
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  • 6

    viewpix

    A Landsat 8 scene viewer

    ...A 30m resolution gray scale scene is generated by Viewpix and is presented as band 12. Each Landsat 8 scene is roughly 190 X 180 kilometers. Viewpix was originally written as a simple platform to test GPU software on low end computer systems. This is the "lite" version of Viewpix as it has no cuda filters installed. Viewpix is written in C. It is tested on Ubuntu and Centos. It should work with most current Linux distributions. Viewpix runs efficiently on computers with modest CPU's such as low power mini-ITX boards. ...
    Downloads: 0 This Week
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  • 7
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 11 This Week
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  • 8
    The OS FPS/TPS project

    The OS FPS/TPS project

    Open source first/third person shooter set in real world locations

    This project aims to make an open source shooter (with first person and/or third person view) set in real world locations that will be greatly affected by climate change. The game uses the Enemy Territory: Legacy game engine (for NSCOET), but we also promote the AssaultCube Reloaded and Urho3D game engine as respectively secondary and tertiary game engines. Since the game engine can be considered as just another tool (it is basically an advanced map/level viewer, the game engine isn't the...
    Downloads: 0 This Week
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  • 9

    WrapImaJ

    Multi-platform API for Image Processing systems in Life Sciences

    WrapImaJ purposes to be a multi-platform wrapper for different Image Processing systems for: - using the Java programming language. The purpose of WrapImaJ is not to combine an exhaustive collection of all functionalities of different imaging system, but to offer a simple, concise Application Programming Interface (API) - allowing to develop imaging software, the source code of which is independent from the underlying imaging system on which it relies.
    Downloads: 0 This Week
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  • Desktop and Mobile Device Management Software Icon
    Desktop and Mobile Device Management Software

    It's a modern take on desktop management that can be scaled as per organizational needs.

    Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
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  • 10
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 6 This Week
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  • 11
    Calculation of radiation view factors by adaptive integration. A cross-platform port of the public-domain code by George Walton.
    Downloads: 5 This Week
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  • 12
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning...
    Downloads: 2 This Week
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  • 13
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    ...Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 2 This Week
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  • 14
    Grafika

    Grafika

    Grafika test app

    Welcome to Grafika, a dumping ground for Android graphics & media hacks. A collection of hacks exercising graphics features. An SDK app, developed for API 18 (Android 4.3). While some of the code may work with older versions of Android, some sporatic work is done to support them. Open source (Apache 2 license), copyright by Google. So you can use the code according to the terms of the license, A perpetual work-in-progress. It's updated whenever the need arises. To some extent, Grafika can be treated as a companion to the Android System-Level Graphics Architecture document. ...
    Downloads: 0 This Week
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  • 15

    TinyDoodle

    Simplistic sketching program for J2ME platform

    TinyDoodle is a simplistic sketching program for J2ME (MIDP 2.0) mobile devices, geared for low resolution screen. Supported file format is Wireless Bitmap (WBMP). While it works best on touch-enabled devices with pointer dragging support, older devices with no pointer dragging or no touchscreen at all can also draw on it too. It is intended to be only a sketchpad; it can draw in black and white, with three pencil size selection, on a fixed canvas size.
    Downloads: 0 This Week
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  • 16
    TclBitPrint is an extension to Tcl/Tk to provide printing on non-postscript printers. It consists of two parts, drawing code which uses the underlying emulated Xlib and is therefore completely generic, and platform specific dialogs etc.
    Downloads: 8 This Week
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  • 17
    FunShapes
    Editor 2D graphical objects / Редактор графических 2D объектов The editor is written on C ++ using cross-platform Qt5. It can serve as a template for novice programmers using Qt to create their own programs using 2D graphics. In the program code can be found examples:
    Downloads: 0 This Week
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  • 18

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance...
    Downloads: 0 This Week
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  • 19

    AprilBrush

    Cross-platform application for digital painting

    AprilBrush is a Qt-based application for digital painting with support for layers, brush libraries and multi-page, written in C++/JavaScript/QML languages. The program saves the image files in the format OpenRaster and can also export them to PNG. Required a pressure sentive input device (graphic tablet). Source code can be find in a git repository: https://github.com/krre/AprilBrush-Desktop
    Downloads: 2 This Week
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  • 20

    GLSlayer

    An object oriented 3D graphics API on top of OpenGL

    ...It is designed not just to provide an encapsulation of OpenGL objects, but to provide a cleaner and more streamlined interface similar to Direct3D and hide some of OpenGL's weak spots such as bind-to-edit semantics, multiple stage object creation, unavailability of platform independent initialization and loading of extensions to expose features. With GLSlayer it is easy to create a rendering context just by filling a structure and calling a function. All extensions needed to expose features for requested OpenGL version are loaded automatically. The code needed to create, setup and use objects is reduced and made intuitive. ...
    Downloads: 4 This Week
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  • 21
    MonoBitmap

    MonoBitmap

    Creates value-representation of any BMP file.

    Nearly everytime I developed something on an embedded device I came to the point where I needed a simple 1-bit Bitmap to integrate some symbols. The Problem was that everytime I had to write my images by hand like: 0b0000000 0b0001000 0b0010100 0b0100010 0b1000001 And then i came to the point the images were larger than this example, say 32*32 or more. And thats a torture. And that's the reason I started this project. It's a simple and small command line application which let you...
    Downloads: 0 This Week
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  • 22

    VolTK

    A Lightweighted Toolkit For Volume Rendering

    ...Features * Tri-layer volume rendering * CPU implementation: multi-threading supported * GPU implementation: CUDA based implementation * CPU-GPU correspondance * Both low level interfaces and high level interfaces are provided * Replace the components easily with your own design * Various rendering modes: MIP/Isosurface/Full volume rendering * Endoscopy interaction mode implemented * Pre-integration supported * Cross platform (windows and RHEL tested)
    Downloads: 0 This Week
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  • 23

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. ...
    Downloads: 0 This Week
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  • 24
    AggOO is a higher level, cross platform 2D graphics API which resembles GDI+, but uses Anti-Grain Geometry as the rendering backend. Existing GDI+ code can be converted to use AggOO in most cases by simply replacing the namespace. Modified BSD license.
    Downloads: 0 This Week
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  • 25
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 2 This Week
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