Showing 87 open source projects for "core gnu/linux"

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  • 1

    GTB: Graphics Toolbox

    C++ libraries and apps for computer graphics and data visualization

    The Graphics Toolbox (GTB) is a collection of C++ libraries and apps for computer graphics and data visualization. Wagner Correa initially created GTB as part of his Ph.D. research at Princeton University in collaboration with Professor Claudio Silva and Dr. James Klosowski. Several other researchers later contributed to GTB (see the AUTHORS file).
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  • 2
    imgp

    imgp

    Multi-core image resizer and rotator. Go crunch 'em!

    imgp is a command line image resizer and rotator for JPEG and PNG images. If you have tons of images you want to resize adaptively to a screen resolution or rotate by an angle using a single command, imgp is the utility for you. It can save a lot on storage too. Powered by multiprocessing, an intelligent adaptive algorithm, recursive operations, shell completion scripts, EXIF preservation (and more), imgp is a very flexible utility with well-documented easy to use options. imgp intends...
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  • 3
    pyntcloud

    pyntcloud

    pyntcloud is a Python library for working with 3D point clouds

    This page will introduce the general concept of point clouds and illustrate the capabilities of pyntcloud as a point cloud processing tool. Point clouds are one of the most relevant entities for representing three dimensional data these days, along with polygonal meshes (which are just a special case of point clouds with connectivity graph attached). In its simplest form, a point cloud is a set of points in a cartesian coordinate system. Accurate 3D point clouds can nowadays be (easily and...
    Downloads: 1 This Week
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  • 4
    OpenGL Tutorials

    OpenGL Tutorials

    Learning Modern 3D Graphics Programming

    gltut is a collection of OpenGL tutorials designed to teach modern OpenGL programming techniques. It provides practical examples and explanations, guiding users through the fundamentals of OpenGL, including shader programming, buffer management, and rendering pipelines. The tutorials are structured to build upon each other, offering a comprehensive learning experience for both beginners and experienced developers aiming to deepen their understanding of OpenGL.​
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  • 5
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to...
    Downloads: 4 This Week
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  • 6
    CSS Animation 101

    CSS Animation 101

    Learn how to bring animation to your web projects

    CSS Animation 101 is a tutorial resource that teaches the fundamentals of motion on the web using only CSS. It starts with core building blocks—transitions, transforms, and keyframes—and then layers in timing functions, delays, and choreography to create more expressive sequences. The material stresses clarity and maintainability, showing how to structure styles so animations are easy to reason about and adjust. Throughout, examples demonstrate practical use cases like button feedback,...
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  • 7
    Paper.js

    Paper.js

    The swiss army knife of vector graphics scripting

    Paper.js is an open source vector graphics scripting framework that runs on top of the HTML5 Canvas. It offers a clean Scene Graph / Document Object Model and a lot of powerful functionality to create and work with vector graphics and bezier curves, all neatly wrapped up in a well designed, consistent and clean programming interface. Paper.js is based on and largely compatible with Scriptographer, a scripting environment for Adobe Illustrator with an active community of scripters and more...
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  • 8
    Primitive Pictures

    Primitive Pictures

    Reproducing images with geometric primitives

    Primitive Pictures is an image processing command-line tool written in Go that reproduces images using geometric primitives (triangles, rectangles, ellipses, polygons, etc.). The core algorithm is iterative and “hill-climbing”: given a target image, it repeatedly finds the best single shape to add that will reduce the error between the current approximation and the target image, then draws that shape. Over time (e.g., adding 50-200 shapes) the output becomes an abstracted version of the...
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  • 9
    PRMLT

    PRMLT

    Matlab code of machine learning algorithms in book PRML

    This Matlab package implements machine learning algorithms described in the great textbook: Pattern Recognition and Machine Learning by C. Bishop (PRML). It is written purely in Matlab language. It is self-contained. There is no external dependency. This package requires Matlab R2016b or latter, since it utilizes a new Matlab syntax called Implicit expansion (a.k.a. broadcasting). It also requires Statistics Toolbox (for some simple random number generator) and Image Processing Toolbox (for...
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  • 10
    Effeckt.css

    Effeckt.css

    A Performant Transitions and Animations Library

    Effeckt.css is a showcase and toolkit of high-performance UI transitions and animations for the web. It catalogs common interaction patterns—button states, list reveals, modals, off-canvas menus, and page transitions—implemented with CSS transforms and opacity for smooth, GPU-friendly motion. The project focuses on practical details such as using compositing-friendly properties, keeping DOM structures lean, and providing hooks so JavaScript can toggle classes without micromanaging animation...
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  • 11
    KABOOM! in 180 lines of bare C++

    KABOOM! in 180 lines of bare C++

    A brief computer graphics / rendering course

    The KABOOM! in 180 lines of bare C++ project is a compact educational ray tracing engine implemented in approximately 180 lines of C++ code, designed to teach the fundamentals of computer graphics. It serves as a hands-on learning tool rather than a production-ready renderer, focusing on clarity and simplicity over realism. The project demonstrates how basic rendering techniques such as ray-object intersection, lighting, and shading can be implemented from scratch. It intentionally avoids...
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  • 12
    Fraqtive

    Fraqtive

    Generator of the Mandelbrot family fractals

    Fraqtive is an open source, multi-platform generator of the Mandelbrot family fractals. It uses very fast algorithms supporting SSE2 and multi-core processors. It generates high quality anti-aliased images and renders 3D scenes using OpenGL. It allows real-time navigation and dynamic generation of the Julia fractal preview. Website: https://fraqtive.mimec.org/
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  • 13
    FractalNow

    FractalNow

    Fast, advanced, multi-platform fractal generator

    FractalNow provides users with tools to generate pictures of various types of fractals quickly and easily. It is made of both a command line tool, FractalNow, and a graphical tool, QFractalNow. The graphical tool, based on Qt library, allows users to explore fractals intuitively and generate pictures. Both tools are entirely multi-threaded and implement advanced algorithms and heuristics that make computation very fast compared to most existing free fractal generators.
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    Downloads: 29 This Week
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  • 14

    viewpix

    A Landsat 8 scene viewer

    ...This is the "lite" version of Viewpix as it has no cuda filters installed. Viewpix is written in C. It is tested on Ubuntu and Centos. It should work with most current Linux distributions. Viewpix runs efficiently on computers with modest CPU's such as low power mini-ITX boards. It is known to work nicely on Intel NUC, AMD A6 SOC , and NVIDIA TX2. A multiple core cpu, 8 GB ram, and a large capacity hard drive are suggested.
    Downloads: 0 This Week
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  • 15
    tracking.js

    tracking.js

    A modern approach for Computer Vision on the web

    The tracking.js library brings different computer vision algorithms and techniques into the browser environment. By using modern HTML5 specifications, we enable you to do real-time color tracking, face detection and much more, all that with a lightweight core (~7 KB) and intuitive interface. To get started, download the project. This project includes all of the tracking.js examples, source code dependencies you'll need to get started. Unzip the project somewhere on your local drive. The...
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  • 16

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
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  • 17
    Open Cezeri Library

    Open Cezeri Library

    Effective Linear Algebra and Computer Vision Library with JAVA

    OCL stands for Open Cezeri Library (yet another linear algebra and matrix library). This library provides rapid coding as matlab ease of use. To learn for library please try to use test examples at OpenCezeriLibrary\test\test. It is originally developed at el-cezeri laboratory of Siirt University, in order to establish generic framework of reusable components and software tools for machine vision, machine learning, AI and robotic applications. Currently, it holds following main concepts 1-...
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  • 18

    RyzomBlend

    Blender port of Ryzom art data

    Blender port of ryzom (http://ryzom.com/) data by Brian Ashcroft Original art (3ds max) and open source server available at http://ryzomcore.org/ All art is covered by the CC-BY-SA licence If you use the art, please make sure to include a link as explained here http://ryzomcore.org/about-ryzom-core/ Things that are working: 1. Conversion of 1200 animations, ~200 monsters, 5 races, and lots of vegetation. 2. Removal of weird textures/materials/supports, correction of bad...
    Downloads: 12 This Week
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  • 19
    Moldeo
    A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
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  • 20
    scipion-xmipp

    scipion-xmipp

    Image processing framework to integrate EM software packages.

    Scipion is an image processing framework to obtain 3D models of macromolecular complexes using Electron Microscopy (3DEM). It integrates several software packages and presents an unified interface for both biologists and developers. Scipion allows to execute workflows combining different software tools, while taking care of formats and conversions. Additionally, all steps are tracked and can be reproduced later on. Xmipp is a well-known package in the EM image processing. It is integrated...
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  • 21

    Analyzer for Files

    A tool to look into file contents

    Analyzer for Files (AoF) is a tool to look into file contents, analyze the structure with installed plug-ins, and show the results with several split windows including converted data and a tree if successful. It was designed as a workbench with a core and plug-in extensions. It can handle the normal plain-text file and data, complex binaries supported with the corresponding plug-ins. What's more, the developers can deploy and release their own plug-ins according to the plug-in developing...
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  • 22

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance...
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  • 23
    LIBGPIV is software for (Digital) Particle Image Velocimetry (PIV). It contains the core functions for image-processing, image evaluation, validation, post-processing, input/output functions, memory allocation etc.
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  • 24
    away3d-core-fp11

    away3d-core-fp11

    Away3D engine for Flash Player 11

    Away3D Core FP11 is a real-time 3D graphics engine for Flash Player 11 that leverages Stage3D for GPU acceleration. It provides a powerful framework for rendering 3D models, animations, lighting, and materials within ActionScript 3 applications. Ideal for interactive media, games, and visualizations, Away3D simplifies working with 3D scenes in Flash and supports common file formats like OBJ and MD5.
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  • 25
    The Dream Machine
    A 3d game engine based on a realtime software raytracer. Currently, the following features are available : primary rays, shadows, cel shading and phong shading. Recommended hardware : modern CPU (such as Intel's core i5 or AMD FX models). This library will be used later on to develop a game. Work in progress.
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