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LDraw utility for creating replacement minifig head .DAT part files with inline POV code for improved renderings in POV-Ray. ML-Cad or your LDraw editor of choise will ignore the inline code and show the parts just as before.
Atar8 Tools is a collection Atari 8-bit related of command line tools for Posix compatible environments:
- Franny is an ATR disk image editor. Supports AtariDOS II disk format (partially) and SpartaDos 2 disk format.
- Yvonne is an Atari picture viewer / converter.
- ZooEY is a cross assembler designed for 6502 processors. Binaries are generated specially for Atari 8-bit systems (AtariDOS II and SpartaDOS X formats supported). This tool is compatible with Quick Assembler, one of most...
This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
Agg-sharp is a c# port of the Anti-Grain Geometry library, written by Maxim Shemanarev in C++. It is an Open Source, 2D vector graphics library. Agg-sharp produces pixel images in memory from vectorial data.
We have consolidated all our code onto GitHub. You can find the code at: https://github.com/MatterHackers/agg-sharp.
Our new home page will be at http://www.MatterHackers.com.
The latest version should be gotten from source. Everything else is very old.
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X3DOM is a framework for integrating and manipulating (X)3D scenes as HTML5 DOM elements that are rendered via WebGL. The system allows defining 3D scene description and runtime behavior declaratively, without any low-level JavaScript or GLSL coding.
code in this repository is now deprecated, vvvv has moved to github. please see:
https://github.com/vvvv/vvvv-sdk
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a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
Color Capture and color code evaluator
- Converts color code like "#ff0000" to color, you can view the color in the small form
- Capture color from pc screen or by browse image and Convert the color into code.
you can minimize it to start bar.
Optical System raytracing prototype. It should be a toolkit for the rapid coding of a optical system which someone wants to raytrace. User will code his optical elements and define (code) light sources and optic will render the scene.
POVColor is a visual color and gradient picker for POV-Ray. It allows the user to visually pick the color and/or gradient and automatically generates the output code needed by POV-Ray.
A php script for generating Rubik's cube visualisations
INSTALLATION INSTRUCTIONS
These instructions are for installing the script on your own web server. If you do not have access to your own server, or would just like to try out the software, please visit:
http://cube.crider.co.uk/visualcube.php
PREREQUISITES
You will need:
* Access to an Apache web server with PHP and ImageMagic installed.
* A MySQL database. This is optional, but will improve performance if you have a high traffic website.
STEPS
1. Download the code using...
E-Organization system is a group of integrated subsystems that will be used to introduce electronic services in an organization. There are two subsystems involved in this system, E-Maps System and Events System.
a software sourcecode which run in gemei mp4 devices.
the software just only for use to read pdf files.
I am not the original author of this software, and I get the sourcecode
from network, I express my thanks to the original author,
TeXGrapher is an application for drawing graphs and exporting them into code for GraphTeX, which is a package for LaTeX that provides macros for specifying drawings within LaTeX source file.
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for sourcecode and development information.
Rage stands for Really Amateurish Graphics Engine. It is designed for use with multiple rendering windows such as in a Win32 MDI application. Inspired by OGRE, RAGE shares some semantics, although uses none of the code. Will help OGRE experienced users.
AAImageViewer + AAImageLib is a simple application which can Read and Write all HDI Dune image formats (AAI, BMP, PNG, JPG). It includes a .NET library to read and write AAI image format.
With high emphasis on usability we provide song presentation / song projection software for church services or general events that rival OpenLP/ZionWorx/SongPro. We have easy to learn, highly usable open source software without cutting back on featur
This card will capture High Definition Video 1280x720 at 30fps, and soon be capable of 60fps and maybe even 1080p. This is a hardware project so sourcecode, RTL, and board CAD files will be involved. All IC's and parts should be easily available.
Make an ORF image from E-P1 look like a E-30 (metadata change) to allow iPhoto to import and work with them. Additional tools to work with Olympus Raw Format can be added
KBookReader is a Linux KDE twin-panel text files viewer specialized in reading e-books. It supports multiple bookmarks, custom fonts, encoding selection.
Open source programmer friendly 3D engine using DirectX/OpenGL/Software renderers (written in C++ for Windows). Project has been moved from sourceforge to google code. New homepage: http://code.google.com/p/l1engine Old one: http://l1engine.sourcefor
A cross-platform aplication to explore online free maps (OpenStreetMap). Build with python and pygame, full immersive environnement. Actually only sourcecode, require pygame.
An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.