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Photomanipulation tool to allow a user to quickly identify a region within an image and recolor it. Can create photomanips in minutes that would have taken hours in traditional tools like Photoshop.
Easy-to-learn interactive 2d plot program. Can overlay images, xy-data, and mathematical functions. Function parameters can be tuned with sliders; functions can also be automatically fitted to data. Written in Python, cross-platform, but currently broken
This project is actually several projects made as a 3d graphics graduation project, everything was made with allegro with little or no use of external libraries, everything had to be written from scratch. Featuring Light Maps, Shadows and more.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
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Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
iStrip is a fully automated web-comic publishing system with support for strips, news, and various archive navigation methods. It is driven by the Smarty template engine so you can fully customize your site. It has a comprehensive web interface for admi
MrImage is a win32 raster image editing application. It is written in C++ using MFC and is based on CxImage. It is more powerful than MSPaint but still easy to use. * THIS PROJECT IS NO LONGER UNDER DEVELOPMENT *
ModuleFair is a generic, module-based framework upon which to quickly build anything from data analysis programs to game level editors. This project is no longer maintained.
PortfolioMan is PHP-MySQL application designed to facilitate the management of artist portfolios. It will be module-oriented, and as such should be able to expand to more general content management including other types of documents than images.
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ZitPG Software is based in the new PHP5 and includes features as multiple database selection (mysql, postgresql or sqlite), news, users, albums, photos, comments management system. This project was 10th in the Zend PHP5 Contest.
SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
Update 4/14/2015
This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that.
Anyway, long story short... I'm...
PMS eases the process of renaming/sorting, rotating and resizing images from digital cameras. It also supports applying an overlay image (e.g. a logo). Files can be renamed by their EXIF date which allows sorting of mixed up images from different cameras.
Use map data to plan hikes or explore new areas. Includes 3D maps of terrain rendered in real-time; trace trails across the terrain and get height verses distance profiles; tile together adjacent maps to create seamless map areas. Reads USGS SDTS files.
myStudio is a open source, cross-platform 3D Modelling, Rendering, Animation Studio & Movie Editor.It can run on Windows, Linux & MacOS operation systems.
Web based tool (PHP) to generate static photo albums (HTML) out of the pictures and description files (opt.).
No database needed. No PHP needed for loading/watching the resulting albums.
Includes examples, templates and stylesheets. Several languag
swShader was the precursor to TransGaming's SwiftShader software 3D rasterizer. It is no longer available from SourceForge. Please see http://www.transgaming.com/products/swiftshader/ for additional info.
SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
The Jiggle project aims to provide a lightweight Java-centric OO framework for the development of high-performance OpenGL apps based on the JOGL API. The Jiggle projects encompasses production and experimental components to aid the JOGL developer.