Showing 364 open source projects for "c programming framework"

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  • 1
    A framework for Voxel Coloring which is an algorithm for 3D reconstruction from a number of photographs with known camera locations. We have an implementation of the basic Voxel Coloring algorithm by Seitz and Dyer and several extensions to it.
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  • 2
    Framework for 3d simulation, or only 3d rendering. It provides a scene graph architecture for rendering and allow easy simulation using entities. (not maintened)
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  • 3
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
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  • 4
    Projects done by NikG43 in Visual Basic and other programming languages. Projects: img2htm or image2html or Image to Html, Screen Shot Utility, MouseMove(wraps mouse around the screen), and more to come.
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  • 5
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
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  • 6
    JED is an alternative to the Cybiko Graphical User Interface (GUI). It is simpler both from the user perspective and from the programming point of view. It uses a beveled 3d grayscale scheme, with 5 types of items (label, text, list, button, console).
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  • 7
    A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
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  • 8
    OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project. The development takes place unter Linux with Mono.
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  • 9
    OS independent C++ multimedia sdk for developing demos, tools or games. Base on a plugin architecture for image and 3d renderer. Support DirectX 9 and OpenGL. It deals with coding rules, advanced object programming, design patterns and unit tests.
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  • 10
    3DControls is a framework entirely in 3D (OpenGL) where every control has been rethought to use the advantage of a third dimension to bring a better interactivity. This GUI engine is an OO C++ library, with events, basic controls.
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  • 11
    A framework for creating java GUI application by defining GML(Graphics Markup Language) only drag and drop GUI component in CS3 software. After define GML this software can generate source code automatically comply with the framework(View,Modal,Controlle
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  • 12
    The Ars4SdlnFt is a general purpose library framework working with SDL, SDL_mixer, SDL_Image and Freetype. It is the result of my furstration facing the "Why do you want to make it easy if you can do it difficult, hard, intricate and complicated".
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  • 13
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
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  • 14
    The Graphics Framework Library (libGF) is a high-level API used in graphical 3D applications. It is built upon a handful of other well-developed libraries and encapsulates their functionalities. Codename P-51 is the second major version of GF.
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  • 15
    A graphical interface to manipulate images. The programming language is Python and wxPython is used as GUI.
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  • 16
    Venom is a small framework for writing 3d games and applications.
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  • 17
    swLibrary is a DLL framework for the swShader software renderer, compatible with DirectX 9.
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  • 18
    This projects aim is to create an easy to use system for computer perception and computer vision tasks. It consists of three parts; a computer perception library (libCP), a processor based framework, and a graphical userinterface.
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  • 19
    3DProS is a programming tool. It helps people create 3D animations, design custom 3D controls and solve lots of graphic problems easily, just by drag and drop. Besides a built-in language called MathScript, it also supports Free Pascal and MinGW C++
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  • 20
    This is an HTPC front end written in C#.net. It's a good framework to make a regular PC a home entainment center.
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  • 21
    Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools. It supports sprites, music, hard keys, timing, events... Check it out!
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  • 22
    This is a Microsoft Windows(TM) based manga/XIB viewer for the .Net framework. It can import and arrange manga collections and provide a quick explorer like navigaiton feature. Finally for XP users it also allows for the creation of Live manga CDs
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  • 23
    The GLAM toolkit is an OpenGL-based cross platform user interface toolkit for creating 2D or 3D user interfaces. Its main purpose is to provide the underlying framework for a user interface, leaving the visual look and feel to the developer.
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  • 24
    Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
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  • 25
    GNUstep Generic Graphic Manipulate Framework. This is just a place holder. The project will be merged into AP3's raster engine. Follow the website link to the new address.
    Downloads: 0 This Week
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