Showing 3 open source projects for "construct"

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    MMEditing

    MMEditing

    MMEditing is a low-level vision toolbox based on PyTorch

    ...MMEditing is a low-level vision toolbox based on PyTorch, supporting super-resolution, inpainting, matting, video interpolation, etc. We decompose the editing framework into different components and one can easily construct a customized editor framework by combining different modules. The toolbox directly supports popular and contemporary inpainting, matting, super-resolution and generation tasks. The toolbox provides state-of-the-art methods in inpainting/matting/super-resolution/generation. Note that MMSR has been merged into this repo, as a part of MMEditing. ...
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  • 2

    Motion Graphs in Blender

    A Blender 2.6+ addon that aims to implement Motion Graphs

    ...This add-on implements motion graphs as described in Motion Graphs paper by Kovar, Gleicher, and Pighin from SIGGRAPH 2002. The add-on can import set of motion captured BVH files and construct a motion graph based on some given parameters. This motion graph can be stored in memory and used until Blender is running, or can be baked to a file in a compact format so that it can be retrieved later without the need of re-computation. This motion graph can be used to generate arbitrary length motions that is composed of frames from the original motions and some generated transition frames between them. ...
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  • 3
    Our idea for vgl is to build an object oriented Vector Graphics Library written in C++ using openGL for rendering. The focus of the library is to construct a clean object model that is exceptionally fast. We plan to support Linux, Win32 and Mac OS X.
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