Showing 3 open source projects for "shader"

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    Merucav

    Merucav

    A modern digital design tool.

    A modern digital design tool made using Firebase Studio, Next.js, and Perplexity. Live app: https://merucav.netlify.app/ GitHub repository: https://github.com/Northstrix/merucav This app is built on top of https://nofpg.netlify.app and http://noegarsoux.github.io/GradientGen/ The app is fully localized into: ✅ English ✅ Hebrew ✅ Italian ✅ Latin American Spanish ✅ Brazilian Portuguese ✅ Cantonese ✅ Japanese ✅ Korean ✅ Vietnamese ✅ Hindi ✅ Polish ✅ Czech ✅ Hungarian ✅...
    Downloads: 1 This Week
    Last Update:
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  • 2
    GlslEditor

    GlslEditor

    Simple WebGL Fragment Shader Editor

    Simple WebGL Fragment Shader Editor. Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to export the shaders to frames with only one button.
    Downloads: 0 This Week
    Last Update:
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  • 3
    CroSShade is an visual IDE for creating GLSL fragment/pixel, vertex and geometry shader programs
    Downloads: 0 This Week
    Last Update:
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