Showing 11 open source projects for "java game script"

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  • 1
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 5 This Week
    Last Update:
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  • 2
    FidoCadJ

    FidoCadJ

    Simple and intuitive 2D vector drawing for electronics and not only.

    A multiplatform vector drawing program with a complete library of electronic symbols. Schematics and drawings are stored in a very compact text format. There is no netlist concept behind the drawings (so no simulation, and this is a choice) but this allows a great graphical flexibility and ease of use, making FidoCadJ the perfect tool for exchange sketches in forum and newsgroup discussions with a few clicks. Drawings can be exported in several graphic formats, such as pdf. Follow the...
    Downloads: 47 This Week
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  • 3

    Odin Map Generator

    Map Generation Application and API

    Odin is a map generator derived from map generation experiments for a video game called Crypts of Eldor; after requests to release the tool, a decision was made to release a map editor based on this code. Additionally, a Java API is provided so that the map generator can be integrated into new software.
    Downloads: 0 This Week
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  • 4
    GEDI: Groundtruthing Editor
    GEDI (Groundtruthing Environment for Document Images) is a highly configurable document image annotation tool. Its basic structure involves two types of files, an Image file, and a corresponding .XML file in GEDI format. LAMP Univ of MD, College Park, MD
    Downloads: 0 This Week
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  • 5

    PDEGraphics2D

    Output Processing script from Java AWT/Swing paint call

    Use PDEGraphics2D to create Processing vector graphics script files and deploy them in HTML. To create a PDEGraphics2D instance, pass the constructor an instance of a standard Graphics2D object, together with the size of the canvas to paint: PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, int w, int h) or PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, Dimension d) Alternatively, pass the component to paint as the input to one of the static paint methods: PDEGraphics2D...
    Downloads: 0 This Week
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  • 6
    Egle - Enigma Game Level Editor

    Egle - Enigma Game Level Editor

    A GUI Level Editor for the Enigma Game

    Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/) Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game (http://www.nongnu.org/enigma/about.html). Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
    Downloads: 0 This Week
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  • 7
    Atomic3D

    Atomic3D

    Java3D Scene Creator

    Atomic is a free and open source 3D Scene Creator and Editor. Code Contributions are welcome. Written in Java, Java3D. Currently very much in Beta.
    Downloads: 0 This Week
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  • 8
    Reads and writes images used in many popular games. Great for mod development. Supports over 50 games, with more games added through small plugins. Allows batch conversion of images.
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    Downloads: 14 This Week
    Last Update:
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  • 9
    This is a Game Map Editor, Screen Based. It's programmed in Java, and we have made several games using it like: Abusimbel Profanation Deluxe, Las 3 Luces de Glaurung. For more information see: http://masoftware.galeon.com
    Downloads: 0 This Week
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  • 10

    Atari VCS (2600) Graphics Editor

    This code has been moved to GitHub

    ...Check the Atari Age forums. Once I find it, I'll post a message about it there. ==================================== Old comments ==================================== A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
    Downloads: 0 This Week
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  • 11
    An image processing environment, based in Java, and developed on the concept of filters applied to an input. Maybe it will work out, maybe it won't. But it's better then wasting space on SourceForge for an old game...
    Downloads: 0 This Week
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