Simple WebGL Fragment Shader Editor. Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to...
A panographic toolkit compliant with open source standards
pano3 (or "pano cube") is an experimental, cross-platform, open source toolkit designed to agree with modern web standards such as HTML5, CSS3 and CSS3D. The pano3 viewer is now released as a jQuery plug-in based on 3d transformations supported by CSS3D. The desktop utilities are written in Java 1.7.
PHPaint is a PHP-based web interface for the rapid development of 3Dweb page "buttons" using the FreeType and GD libraries in a quick "click and create" environment.