Showing 9 open source projects for "rendering engine"

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  • 1
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls through its software-based rendering engine. ...
    Downloads: 145 This Week
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  • 2
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback.
    Downloads: 0 This Week
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  • 3
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We...
    Downloads: 0 This Week
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  • 4
    Echo

    Echo

    High performance, minimalist Go web framework

    ...Data binding for HTTP request payload, including JSON, XML or form-data. API to send variety of HTTP response, including JSON, XML, HTML, File, Attachment, Inline, Stream or Blob. Template rendering using any template engine. Customized central HTTP error handling. Easily extendable API.
    Downloads: 0 This Week
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  • 5
    quicktemplate

    quicktemplate

    Fast, powerful, yet easy to use template engine for Go

    quicktemplate is a fast and efficient templating engine for Go that generates code at compile time to render templates with minimal runtime overhead. Unlike traditional templating systems that interpret templates dynamically, Quicktemplate compiles templates into Go code, significantly improving performance. This approach eliminates the need for reflection and reduces memory allocations, making it suitable for high-performance applications.
    Downloads: 0 This Week
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  • 6
    GoCraft

    GoCraft

    A Minecraft like game written in go

    GoCraft is an open-source sandbox game project written in the Go programming language that recreates core gameplay ideas from Minecraft. The project demonstrates how a voxel-based world simulation can be implemented using Go along with graphics libraries and OpenGL-style rendering pipelines. GoCraft includes basic terrain generation, block placement mechanics, and player movement within a procedurally generated world composed of cubic blocks. The game engine provides essential features such as world rendering, chunk management, and interaction with blocks through simple controls. It also includes multiplayer functionality through a client-server architecture that allows multiple players to interact in the same world environment. ...
    Downloads: 0 This Week
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  • 7
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using the...
    Downloads: 1 This Week
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  • 8
    the hotdog web browser

    the hotdog web browser

    The hotdog web browser and browser engine

    the hotdog web browser project is a hobbyist web browser and layout engine written entirely from scratch in Go to explore how browsers work under the hood, implementing core components like an HTML parser, CSS rendering, UI toolkit, networking, and layout logic without relying on heavy external dependencies. It’s far from being a complete or spec-compliant browser, but it’s designed to be a learning platform and experimental codebase for anyone curious about browser internals and rendering architecture. ...
    Downloads: 0 This Week
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  • 9
    OpenDiablo2

    OpenDiablo2

    An open source re-implementation of Diablo 2

    This is an open-source re-implementation of the classic action-RPG Diablo II (including its expansion) — or rather, a game engine that can run it. The engine is written in Go and cross-platform, aiming to bring the feel of the original 2000s-era ARPG to modern systems. Because the project does not include the original game assets, users must supply their legally purchased copy of Diablo II / Lord of Destruction; the engine then loads the MPQ archives and runs the game. The project is...
    Downloads: 6 This Week
    Last Update:
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