Showing 11 open source projects for "graphics software"

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  • 1
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls through its software-based rendering engine. ...
    Downloads: 154 This Week
    Last Update:
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  • 2
    TCG

    TCG

    Terminal cell graphics library

    Terminal Cell Graphics (TCG) is a Go library that enables 1-bit graphics rendering in terminal applications using Unicode block symbols. It's designed for developers who want to incorporate simple graphics into CLI tools or games, providing a unique way to display visuals in text-based environments.
    Downloads: 1 This Week
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  • 3
    bild

    bild

    Image processing algorithms in pure Go

    A collection of parallel image processing algorithms in pure Go. The aim of this project is simplicity in use and development over absolute high performance, but most algorithms are designed to be efficient and make use of parallelism when available. It uses packages from the standard library whenever possible to reduce dependency use and development abstractions. All operations return image types from the standard library. Package convolution provides the functionality to create and apply a...
    Downloads: 7 This Week
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  • 4
    Git Large File Storage

    Git Large File Storage

    Git extension for versioning large files

    An open source Git extension for versioning large files. Git Large File Storage (LFS) replaces large files such as audio samples, videos, datasets, and graphics with text pointers inside Git, while storing the file contents on a remote server like GitHub.com or GitHub Enterprise. Download and install the Git command line extension. Once downloaded and installed, set up Git LFS for your user account. In each Git repository where you want to use Git LFS, select the file types you'd like Git...
    Downloads: 20 This Week
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  • 5
    Keybase client

    Keybase client

    Keybase Go library, client, service, OS X, iOS, Android, Electron

    Keybase is secure messaging and file-sharing. We use public key cryptography to ensure your messages stay private. Even we can’t read your chats. Keybase works for families, roommates, clubs, and groups of friends, too. Keybase connects to public identities, too. You can connect with communities from Twitter, Reddit, and elsewhere. Don’t live dangerously when it comes to documents. Keybase can store your group’s photos, videos, and documents with end-to-end encryption. You can set a timer on...
    Downloads: 8 This Week
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  • 6
    Simple-HEIC-Convert

    Simple-HEIC-Convert

    Windows GUI desktop app for convert HEIC to PNG and JPEG

    This is a windows x64 GUI reference program that can convert HEIC file formats to PNG or JPEG, and supports multi-task conversion. It is an offline free program. No need to install, just run it directly.
    Downloads: 13 This Week
    Last Update:
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  • 7
    NES

    NES

    NES emulator written in Go

    NES emulator written entirely in Go, aimed at accurately reproducing classic Nintendo Entertainment System games in a modern, cross-platform environment. It reimplements the NES hardware in software, including CPU, PPU (graphics), and APU (audio), and then presents the output using OpenGL for video and PortAudio for sound. The emulator supports a menu mode where, if you point it at a directory instead of a single ROM, it scans all ROMs and shows a game selection screen with thumbnails fetched from an online database keyed by each ROM’s MD5 hash. ...
    Downloads: 5 This Week
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  • 8
    Go canvas

    Go canvas

    Canvas is a Go drawing library based on OpenGL

    Canvas is a high-performance 2D rendering library for C++ that mimics the HTML5 Canvas API. It is built using OpenGL for hardware acceleration and offers a simple, familiar interface for developers looking to draw shapes, images, and text in desktop applications or games. Canvas focuses on ease of use, speed, and flexibility, making it suitable for GUI overlays, visualizations, and real-time 2D rendering tasks. Its API is intentionally similar to JavaScript’s Canvas API, lowering the barrier...
    Downloads: 8 This Week
    Last Update:
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  • 9
    GAPID

    GAPID

    Graphics API Debugger

    GAPID is a developer tool for recording and inspecting calls made by an application to the graphics driver. Once a capture of a target application has been made, GAPID lets you disconnect from the target and inspect all the graphics commands made by the application. GAPID is able to replay the command stream, letting you visualize the frame composition by stepping through each command and inspecting the driver state at any point in the stream. Replay also supports modifications, allowing you...
    Downloads: 3 This Week
    Last Update:
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  • 10
    Rendora

    Rendora

    dynamic server-side rendering using headless Chrome

    Rendora is a dynamic renderer to provide zero-configuration server-side rendering mainly to web crawlers in order to effortlessly improve SEO for websites developed in modern Javascript frameworks such as React.js, Vue.js, Angular.js, etc. Rendora works totally independently of your frontend and backend stacks. Rendora can be seen as a reverse HTTP proxy server sitting between your backend server (e.g. Node.js/Express.js, Python/Django, etc...) and potentially your frontend proxy server...
    Downloads: 0 This Week
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  • 11
    GXUI

    GXUI

    An experimental Go cross platform UI library

    GXUI is an experimental, cross-platform GUI toolkit for Go that explored what a modern, GPU-accelerated desktop UI could look like for the language. It provided a set of widgets, layout containers, and event models that ran on Windows, macOS, and Linux, targeting a single Go API surface. Rendering was driven by a graphics backend so that animations, text, and compositing could be smooth without relying on heavyweight native bindings. The library encouraged idiomatic Go patterns—composition...
    Downloads: 0 This Week
    Last Update:
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