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GCompris is a high quality educational software suite comprising of numerous activities for children aged 2 to 10. Some of the activities are game oriented, but nonetheless still educational.
A world editor for HGE gameengine written in python and uses OpenGL.
It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc.
Project focus is on simplicity, efficiency, performance, flexibility.
This project aimed for Linux environment and more specifically Gnome shell.
Its most development is in Fedora 20.
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A 'fifteen pieces' game developed on top of python-pygoocanvas' demo-fifteen. All you have to do is to reorder a set of fifteen pieces with a sole empty box on a virtual bounded board.
GNOME Sudoku is a GNOME-based puzzle game. GNOME Sudoku is now developed as part of the gnome-games package hosted at www.gnome.org/projects/gnome-games/
PyRobots is a clone of gnurobots written in python. The goal of this project is to complete a game with all the features gnurobots set out to have. PyRobots was started because gnurobots was abandoned for a while and has only recently become active.
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
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The Cog Engine Project is aimed at simplifying the creation of online video games. The goal is to create a flexible and powerful online gaming engine whose format is simple enough for use by individuals with no programming experience.