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A world editor for HGE game engine written in python and uses OpenGL.
It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc.
Project focus is on simplicity, efficiency, performance, flexibility.
This project aimed for Linux environment and more specifically Gnome shell.
Its most development is in Fedora 20.
An application for customizing the appearance of the GNOME(/GTK+) desktop. Features: change colors and sizes of GTK widgets, colorize desktop icons, configure your gtk engines and let your current theme be drawn by an installed gtk engine of your choice,
Galeon is a GNOME web browser based on gecko (mozilla rendering engine). It's fast, it has a light interface and it is full standards compliant. Source code is available from: git://git.gnome.org/galeon
Gtk+ WebCore is a Linux/Gtk+ port of Apple Computer Inc.'s WebCore KHTML html rendering engine including a web component. A reference browser implementation is included in the project.
Pandereta(little tambourine) is a C# based WYSIWYG editor for HTML pages. It's simple but powerfull too, and allow to extends it by the use of plugins. Uses gecko engine to preview pages.
gybe is fully GNOME-based browser engine, out of Gecko.
may include non-GNOME stuff well.
on the basis of GTK+-2.x, GNOME modules like
gnome-vfs,
libxml2, libxslt,
mono,
bonobo,
gnome-canvas,
and many things invoked.
dominigue and bono
The Cog Engine Project is aimed at simplifying the creation of online video games. The goal is to create a flexible and powerful online gaming engine whose format is simple enough for use by individuals with no programming experience.