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... in the output window, typically displayed in full-screen on an external monitor or a projector. But the output can also be saved as a video file.
Control GLMixer through network using OpenSoundControl, and generate graphics with ShaderToy GLSL code.
Download : https://sourceforge.net/projects/glmixer/files/
Please note GLMixer is discontinued and superseded by vimix
https://brunoherbelin.github.io/vimix/
Simple test for 3d scene viewing demonstrating usage of:
Qt5.1: a bit of qml framework+lot of native (c++)
OpenGL ES: portable windows/linux/android code
QtCreator framework: compile on all platforms
License:
- 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH.
- trackball code inspired by apple cocoa help
Note:
- home made qml widgets (Qt5.1 compatible)
- home made openGL shaders...
iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.