Showing 4 open source projects for "es-2016-metia1-28"

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  • 1
    shadersrepository

    shadersrepository

    GPU Fragment Shaders Repository - GLSL

    GPU Fragment Shader Repository under the Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0) Various Authors. Language: GLSL OpenGL ES.2.0 Compliant. Shaders Repository: git clone https://git.code.sf.net/p/shadersrepository/code shadersrepository-code
    Downloads: 0 This Week
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  • 2

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders...
    Downloads: 1 This Week
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  • 3
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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  • 4
    Void Dead
    This project has moved to github! http://github.com/JustSid/Void-Dead
    Downloads: 0 This Week
    Last Update:
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