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Bin Packing problem solved using Genectic Algorithm
This project contains a solution for a Bin Packing problem solved using Genectic Algorithms.
The code in the project was created as a solution for a problem in a combinatorial optimization class at the Univeridade Federal do Rio Grande do Sul (UFRGS - Brasil) in 2007.
This project is a prototype of evolutionary computation algorithms implementations for Android.
We, Tom BERNARD and Ugo PICHE, were asked to do this project as part of our electronic & computer science in the Polytech'Paris-UPMC engineer school, in France.
We wanted to thank Mario Zechner and all contributors behind the fabulous libGDX project (https://code.google.com/p/libgdx/) which allowed us to use Box2D and OpenGL ES more, more easily than without this API.
NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
This project is using genetics algorithms to complete scheduling tasks such as timetables for elementary / high schools etc. Currently NetBeans project with no GUI and simple HTML export.
Ky eshte nje projekt i HAPUR/FALAS per publikun Shqip-foles i cili permban nje seri Video-Kursesh, Udhezime, dhe Shembuj Kodi per gjuhe (web) si: XHTML, CSS, JS, PHP, AS3 etj. si dhe per Desktop: C++, Java, Adobe Air etj. + programe/praktika te ndryshme.
Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
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A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
This project is java version of the SQL functions as defined by the Transact-SQL programming language for the MS SQL 2000. It is pure 100% Java implementation for the famous SQL Functions such as CONVERT, PATINDEX or DATEDIFF.