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RetroArch is a frontend for emulators, game engines and media players.
RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles.
Support the Developers on their Patron!
https://www.patreon.com/libretro
A MMORPG Game Engine Writted in Monogame GL full C#
Very easy to make a game. With simple Level Editor.
Whit cross-plattform Server on .NET Core Tecnology
Build your Cross-Platform Game whitout programming!
Aviable for Xbox one, PS4, Android, iOS and more platform.
Try Live Demo:
http://www.makingitalia.net/MireWEB/
Project are migrated on Mire Engine.
See Updated at:
http://www.makingitalia.net/mire/
A library for drawing 2D primitive shapes in XNA. The library has methods for drawing pixels, lines, rectangles, filled rectangles, circles, and arcs.
Development moved to: https://bitbucket.org/C3/2d-xna-primitives
...This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly.
Development moved to: https://bitbucket.org/C3/quadtree/