Showing 19 open source projects for "virtual device driver"

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  • 1
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 21 This Week
    Last Update:
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  • 2
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    BikeControl is a cross-platform tool aimed at enabling control of trainer apps (cycling/indoor training apps) using hardware controllers such as bike shifters, dedicated remotes (e.g. Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your...
    Downloads: 20 This Week
    Last Update:
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  • 3

    Hosas VR

    Use your VR controllers as a 6DOF HOSAS setup

    Use your VR controllers as a 6DOF HOSAS setup. This require Steam VR and vJoy to work (Reserves device 1 & 2) VR controllers currently labelled: - Oculus Quest 2 - Windows Mixed Reality
    Downloads: 0 This Week
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  • 4
    LazyDS4

    LazyDS4

    Transform your DualShock 4 into a native Xbox 360 controller. v2.1.0

    LazyDS4 is a controller mapping application designed to convert HID input from a DualShock 4 controller directly to a virtual Xbox 360 controller. Optimized for simplicity and performance, it offers real-time input mapping with a ~1ms (1000Hz) polling rate, modern graphical interface with PyQt5, and automatic joystick calibration. 📌 What's New (v2.1.0) 🎨 Visual Overhaul — Modern, professional interface with gradient backgrounds and advanced styling 📐 Layout Optimization — Improved...
    Downloads: 15 This Week
    Last Update:
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  • 5
    AdaGate

    AdaGate

    3D OpenGL dungeon game using Ada: a tribute to Narbacular Drop

    AdaGate is a 3D OpenGL strategy game with escape rooms in a Stargate fantasy setting. It is an elaborate example of modern OpenGL programming using the Ada language; and a tribute to Narbacular Drop, and Amelia Earhart. Each room has a barrier that must be circumvented using portals. The barriers include water with piranha, molten magma, and walls. Runs on Windows, OSX, and GNU/Linux. The linux binary now runs on many linux distros! Includes all source code, build scripts & resources.
    Downloads: 0 This Week
    Last Update:
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  • 6
    DsHidMini

    DsHidMini

    Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers

    DsHidMini is an open-source Windows driver project designed to modernize support for Sony DualShock 3 controllers on Windows 10 and 11 systems. The software replaces outdated or incompatible drivers by exposing the controller as configurable HID devices compatible with DirectInput, Raw Input, HID APIs, and optional XInput emulation for modern games. It supports both wired USB and Bluetooth connectivity through integration with the companion BthPS3 stack, enabling low-latency wireless...
    Downloads: 629 This Week
    Last Update:
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  • 7
    XOutput

    XOutput

    DirectInput to XInput wrapper

    If you have an older or not supported game controller (gamepad, wheel, joystick, etc.), but XBox 360 controllers are supported you can use this software and enjoy gaming with your controller. XOutput is a software that can convert DirectInput into XInput. DirectInput data is read and sent to a virtual XInput (Xbox 360 Controller) device. XInput is the new standard game controller input on windows, and DirectInput can no longer be used with Universal Windows Platform software, but with this tool you can use DirectInput devices as well.
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    Downloads: 4,678 This Week
    Last Update:
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  • 8
    Virtual Controller

    Virtual Controller

    Program to control vJoy / vXbox Device via keyboard, mouse, joystick.

    Description Program to control Virtual Input Devices via physic Input Devices. Supported Virtual Input Devices: vJoy (Virtual Generic Joystick) vXbox (Virtual Xbox 360 Gamepad) vKeyboard (Simulated Keyboard) vMouse (Simulated Mouse) Supported Physic Input Devices: Keyboard Mouse Joystick System Requirements Operating system: Windows XP, Windows 7, Windows 8, Windows 10 Additional software: NET Framework 4 Notes: For Windows 7, for the virtual Xbox 360 Gamepad to work...
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    Downloads: 1,134 This Week
    Last Update:
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  • 9
    vJoy
    ...If you are a beginner in device drivers you can take this code and enhance it to support more (or less) axes, buttons or POVs.
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    Downloads: 12,274 This Week
    Last Update:
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  • 10

    X2DCLI

    Fix xbox 360 controller's trigger or Z-axis problem on Old games.

    ...Xinput (the new one) which don't have z-axis problem. Direct Input (the old one) which have z-axis problem. And OLD Game Can't use new Xinput since they are old. The z-axis problem is the problem that the driver treat left right trigger as a single z-axis. make you unable to press them simultaneously. This is unacceptable if you want to play racing game well. And this is intentional by Microsoft. so they knew it and won't fix it. ----- Solution ------ take the new Xinput data to a virtual old Directinput gamepad with 2 axises.
    Downloads: 0 This Week
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  • 11
    PConMe©

    PConMe©

    PConMe© is a highly portable computing sandbox for educational use

    PConMe© is a cool hack of a virtual machine, using Qemu and Qemu manager with Ubuntu 10.10. The project has been designed to be a computing sandbox where young computing enthusiasts can experiment, explore and program without compromising the integrity of expensive hardware. The device can be copied onto a 4GB+ flash drive and taken wherever the user wants to go.
    Downloads: 0 This Week
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  • 12
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 13
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 0 This Week
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  • 14
    OpenEFB
    OpenEFB is an Electronic FlightBag software for virtual pilots using FSX, FS2004 or X-Plane. It is meant to be used as a device for displaying charts, manuals and as a moving map, like an EFB in the real environment.
    Downloads: 0 This Week
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  • 15
    A Java interface to the joystick or any other input device with 2-6 degrees of freedom (Works on Windows and Linux).
    Downloads: 0 This Week
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  • 16
    VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
    Downloads: 0 This Week
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  • 17
    This project is a WDM device driver to allow the XBox Controller, using an adapter, to be used on a PC running Windows 2000 or Windows XP.
    Downloads: 3 This Week
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  • 18
    A driver for a USB arcade input device named petunia as well as the code going onto the petunia's microcontroller.
    Downloads: 0 This Week
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  • 19
    NitroOnline is a project to bring the Nintendo DS handheld online using advanced optimization techniques, cleaner than tunneling. We intend to develop the project in C, whilist device driver and some kernel extensions are done in C++.
    Downloads: 0 This Week
    Last Update:
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