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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
mapgen2 is a procedural map / island generator intended for games. It focuses on generating continent/island style maps (coastlines, mountains, rivers, etc.) with a vector / polygonal structure rather than a full high-resolution tile grid. Originally written in ActionScript, this tool emphasizes generating aesthetically pleasing island maps with realistic natural features while keeping computational complexity manageable.
A tool to generate Tree sprites and voxels for the Doom game
DOOMTREE is tool that generates tree sprites and voxels for the Doom game.
It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/
Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports.
Source code repository: https://github.com/jval1972/DOOMTREE
Solarex is a space traveling, trading and prospecting game built upon a stellar system generator. There is a galaxy full of stellar systems with all sorts of treasures to explore - so enter your spaceship, buy some fuel and head off!
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.