Showing 4 open source projects for "procedural generator"

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  • 1
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 1 This Week
    Last Update:
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  • 2
    DOOM TREE

    DOOM TREE

    A tool to generate Tree sprites and voxels for the Doom game

    DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
    Downloads: 2 This Week
    Last Update:
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  • 3
    Solarex - Travel and Explore the Galaxy
    Solarex is a space traveling, trading and prospecting game built upon a stellar system generator. There is a galaxy full of stellar systems with all sorts of treasures to explore - so enter your spaceship, buy some fuel and head off!
    Downloads: 0 This Week
    Last Update:
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  • 4

    aa2map

    aa2map is a procedural map generator

    aa2map (ASCII art 2 map) is a procedural map generator that parses ASCII Art and heightmaps into a Quake III: Arena (id Tech 3) map file
    Downloads: 0 This Week
    Last Update:
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