Showing 5 open source projects for "mouse pointer"

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  • 1

    Lights of Dreams IV

    Xylvan, the angelic messenger must save the 3800's World.

    Hi! A long time ago, Lights of Dreams: The Angelical Blade is a 3D adventure game staring Xylvan and is the first 3D game of Xilvan Design. A newer release appeared recently, we are now at v64.37 of Lights of Dreams IV: Far Above the Clouds. Please bookmark & share our projects. Hope you'll like our games in the near future. Friendly, Xylvan, Xilvan Design All Rights Reserved 2005-2026.
    Downloads: 0 This Week
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  • 2

    Lights of Dreams V

    Xylvan must save people interplanetary & intergalactic travel.

    Xilvan Design may present you their upcoming title: Lights of Dreams V: Path of Starfield. This is the v59.01! It's a game developed in Blitz3D. 1751 planets to discover in this game. A game made by Xilvan Design. All Rights Reserved 2020-2026.
    Downloads: 0 This Week
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  • 3

    Mouse Maze

    Guide your mouse to the finish while avoiding walls, traps, and tricks

    MouseMaze is a fun (yet difficult) maze based game that uses the concept of guiding your mouse pointer, all the way from start to finish. There are several obstacles that you will have to avoid, such as walls, moving walls, traps, bosses and more! Along with obstacles that will help you reach the finish, like keys, teleporters, invincible mode... This Demo version of MouseMaze comes with only 10 levels and it is supported by advertisements.
    Downloads: 0 This Week
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  • 4
    RuzzleSolver

    RuzzleSolver

    Takes in a ruzzle input and solves it

    ...Less than 10 seconds on an i7 machine (without using any form of parallelization or multithreading). 4. The TWL06 wordlist, same as the one used by Ruzzle, is used as the dictionary. 5. The automated swiping is done by controlling the mouse pointer and getting it to move around automatically. Select the right co ordinates of the tiles on the screen and let it rip !
    Downloads: 0 This Week
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  • 5
    RBounce

    RBounce

    An animated board game for Windows

    ...Each round begins with as many lives as balls: 2 for Round 1, 3 for Round 2, and so on up to Round 15 (which no living mortal has yet reached). The goal for each round is to enclose and fill 75% of the board. Press F1 for a help message that describes the scoring formula and the effect of mouse clicks. When a game is running and the mouse pointer is within the playable area, a right-click switches between building a horizontal and vertical wall (the cursor shows which one); a left-click starts a wall building there, so long as no ball occupies that tile.
    Downloads: 0 This Week
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