Showing 60 open source projects for "minimal linux"

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  • 1
    Godot Minimal Theme

    Godot Minimal Theme

    Godot Minimal Theme

    Godot Minimal Theme is not a game engine itself, but rather a custom editor theme designed for Godot Engine — aiming to offer a clean, minimalistic, and visually comfortable interface for the Godot editor. The theme adjusts base colors, accent colors, contrast, icon saturation, corner radii, fonts, and other UI settings to deliver a more modern, streamlined, and easier-on-the-eyes editor appearance. It has been tested and confirmed compatible with several recent Godot versions (4.3, 4.4,...
    Downloads: 0 This Week
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  • 2
    Prodigy Hack

    Prodigy Hack

    One of the best Prodigy hacks

    Prodigy Hack is a browser-based or script-driven modification tool designed to alter gameplay behavior in the Prodigy Math Game by manipulating client-side logic and data handling. It allows users to modify in-game variables such as player stats, currency, progression, and other gameplay elements through injected scripts or browser console commands. The project demonstrates how web-based educational games can be influenced through client-side execution, exposing limitations in input...
    Downloads: 1,125 This Week
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  • 3
    NitroType Cheat v2

    NitroType Cheat v2

    An easy-to-use, working NitroType hack for typing at insane speeds!

    NitroType Cheat v2 is a browser-based or script-driven tool designed to automate typing performance in the Nitro Type online racing game by simulating extremely high typing speeds and accuracy. It works by intercepting or generating input events that mimic rapid and precise keystrokes, allowing users to achieve unrealistically high words-per-minute scores. The project is built for ease of use, often requiring minimal setup or configuration to begin automating gameplay. It demonstrates how...
    Downloads: 353 This Week
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  • 4
    GLSMAC

    GLSMAC

    Open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri

    glsmac is a compact C99 library designed to simplify OpenGL development on macOS by creating a minimal, no-dependency window and OpenGL context setup. It uses only macOS's native APIs (Cocoa and Core OpenGL) without relying on third-party frameworks like GLFW or SDL. This makes it ideal for developers who want tight control over their OpenGL projects, need a lightweight setup for demos or testing, or are writing small graphical utilities without overhead. The code is short, self-contained,...
    Downloads: 3 This Week
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  • 5
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual...
    Downloads: 124 This Week
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  • 6
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software...
    Downloads: 109 This Week
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  • 7
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 6 This Week
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  • 8
    macroquad

    macroquad

    Cross-platform game engine in Rust

    macroquad is a lightweight, easy-to-use game library for the Rust programming language, offering developers a relatively simple and streamlined path to build games across platforms. The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more, letting you focus on game logic. A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. ...
    Downloads: 0 This Week
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  • 9
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 3 This Week
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  • 10
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of...
    Downloads: 5 This Week
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  • 11
    FerrumC

    FerrumC

    A reimplementation of the minecraft server in rust

    FerrumC is a re-implementation of a server for the game Minecraft (version 1.21.8) built from scratch in Rust, designed to offer significantly improved performance and memory efficiency compared to vanilla server implementations. By using Rust’s concurrency and safety guarantees, FerrumC runs fully multithreaded, allowing it to utilize all available CPU cores — which helps deliver smoother, low-latency, high-throughput multiplayer experiences. The project aims both at providing a fast, lean...
    Downloads: 0 This Week
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  • 12
    Isometric City

    Isometric City

    IsoCity: City building simulation game

    Isometric City is a JavaScript-based interactive map and city builder engine that creates richly detailed, isometric-pixel graphics in web browsers, allowing developers and designers to prototype urban environments, tactical games, or cartographic visualizations. It uses optimized rendering techniques to draw tiles, buildings, roads, and terrain in isometric perspective, giving depth and dimension without 3D complexity, and includes a set of modular components so custom art or tile sets can...
    Downloads: 4 This Week
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  • 13
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations,...
    Downloads: 3 This Week
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  • 14
    GriefPrevention

    GriefPrevention

    The official self-service anti-griefing Bukkit plugin for Minecraft

    GriefPrevention is a long-running anti-griefing plugin for Minecraft servers built around self-service land protection. It helps prevent damage, theft, unwanted building, and other griefing behavior before server staff have to respond manually. Players can protect their own builds with minimal administrator involvement, which makes it useful for public survival servers with many users. The project targets current Spigot, Paper, and Purpur servers, while older versions remain available...
    Downloads: 2 This Week
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  • 15
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash. It is licensed under MIT and completely free for personal or commercial use....
    Downloads: 8 This Week
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  • 16
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 3 This Week
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  • 17
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it...
    Downloads: 0 This Week
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  • 18
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    Torque2D is a free and open-source game engine focused on 2D development, built on proven Torque technology and provided under the MIT license. It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics integration, OpenAL audio support, automated asset management, and sprite and skeletal animation systems that simplify bringing characters and environments to life. ...
    Downloads: 0 This Week
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  • 19
    Minestom

    Minestom

    1.21.11 Lightweight Minecraft server

    Minestom is an open-source Minecraft server development framework that allows developers to build custom Minecraft server software from scratch without relying on Mojang’s original server code. Instead of functioning as a traditional server implementation, Minestom acts as a lightweight library that provides the core networking and gameplay infrastructure needed to create Minecraft server applications. Developers can use it to design custom game modes, experimental server architectures, or...
    Downloads: 0 This Week
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  • 20
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 0 This Week
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  • 21
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 0 This Week
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  • 22
    Rune

    Rune

    Build multiplayer web games played by millions

    Rune is a game development platform focused on creating real-time multiplayer games with minimal backend code. Designed for indie developers, it handles networking, matchmaking, and server management while integrating seamlessly with JavaScript-based game engines.
    Downloads: 8 This Week
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  • 23
    Fresh Animations Minecraft Resource Pack

    Fresh Animations Minecraft Resource Pack

    High-quality mob and player animations for Minecraft.

    Fresh Animations is a free, open-source Minecraft resource pack that enhances the game’s visuals by introducing smooth and expressive animations for mobs and players. Designed for both vanilla and modded Minecraft, it brings characters to life with realistic movement, idle behavior, and personality — all without altering gameplay.
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    Downloads: 597 This Week
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  • 24
    The EA app

    The EA app

    Powering EA's next generation of PC & Mac gaming

    The EA App is a comprehensive software solution designed to enhance your gaming experience. With an intuitive interface and a plethora of features, the EA App brings all your favorite EA games under one roof. Stay connected with friends, track your achievements, and explore new titles, all from a single platform. Whether you're a casual gamer or a hardcore enthusiast, the EA App is tailored to meet your needs, providing a seamless and immersive gaming environment. Experience the...
    Downloads: 13 This Week
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  • 25
    Pong Game

    Pong Game

    Two player Table Tennis video game made usign Python's PyGame library.

    PyGame module inspired video game, "Pong" written exclusively in Python, is a great way to present the utmost capabilities and potentiality of the programming language.
    Downloads: 1 This Week
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