Showing 8 open source projects for "memory read"

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  • 1
    Clay

    Clay

    High performance UI layout library in C

    Clay (short for “C Layout”) is a high-performance 2D UI layout library in C, offering a declarative, Flexbox-like layout model with microsecond performance. It features a single-header design, zero dependencies, and support for WebAssembly, making it lightweight yet powerful for responsive UI rendering. The Clay macro by default accepts an ID as its first argument, which is usually provided by the CLAY_ID() convenience macro. Elements can also be created with auto-generated IDs, by using the...
    Downloads: 3 This Week
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  • 2
    FCEUX11

    FCEUX11

    Modern Windows-optimized fork of the FCEUX NES/Famicom emulator.

    FCEUX11 is a derivative of the FCEUX NES/Famicom emulator, optimized for the Windows platform. It features full mapper compatibility, a comprehensive suite of debugging tools, a frame-by-frame TAS editor, and movie recording and playback functionality. The CPU and PPU cores have been completely reengineered from the ground up in Rust, delivering cleaner module boundaries and more stable runtime performance while strictly preserving hardware-level timing accuracy and behavioral fidelity....
    Downloads: 46 This Week
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  • 3
    NeuralBot

    NeuralBot

    A general purpose aimbot, which uses a neural network for enemy/target

    NeuralBot is a general-purpose aimbot that utilizes neural networks for enemy or target detection. Unlike traditional aimbots that may interact directly with game memory, NeuralBot functions as a "pixel bot," analyzing on-screen pixels to identify targets. This approach makes it versatile across various first-person shooter games without modifying game files.
    Downloads: 26 This Week
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  • 4
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...A lot of optimizations have yet to be done, but the current status is already showing great potential. Amethyst is open source and free software. You can use, read, modify, distribute its source code under the permissive MIT and Apache 2.0 licenses.
    Downloads: 0 This Week
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  • 5
    SteamEngine is a new open-source UO server emulator coded in C#, which can read and run Sphere scripts. It`s domains are supposed to be extreme customizability even for non-programmers, and a clean and readable codebase. The project is now abandoned. The "intended for the public" phase ended long ago. The "OldCode" repository is that (if that still works). Then for a while we intended it for the UO shard moria.cz, but that didn't succeed either, and the shard is now defunct. ...
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    Downloads: 6 This Week
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  • 6

    Darkbot

    The IRC's Talking Robot

    [ Please read https://sourceforge.net/p/darkbot/news/2014/01/darkbots-revitalization/ ] Darkbot is a portable IRC chat robot written in the C language that can be taught responses to user inquiries, and even have conversations with them. Darkbot was originally created by Jason Hamilton as an aid for help channels on Intenet Relay Chat.
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    Downloads: 2 This Week
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  • 7

    fiftyfifty

    fiftyfifty is a programming language and game

    As you may recall, a Turing-machine is an all-purpose computer. A Turing-machine has a memory that consists of a track or line of data. On the track, a read-/write-head is moving. The read-write head itself is a state engine, which is affected by the input from the track, and which decides what to write on the track, and where to read the next input, by "moving" the head back or forth. In 5050, the part of the track left of the head is represented not by a line or stack of information, but by a binary tree. ...
    Downloads: 2 This Week
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  • 8
    A collection of C# proyects Im currently working on right now: -Olympia PBEM Report Parser, to later be used to build a mapper and AI bots -Atlantis PBEM Report Parser, to later be used to AI -CCG XML Definition, Define any CCG game using XML
    Downloads: 0 This Week
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