Showing 14 open source projects for "math library"

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  • 1
    Handmade Math

    Handmade Math

    A simple math library for games and computer graphics

    A single-file, cross-platform, public domain game math library for C/C++. Fully inlined HandmadeMath.h. No need for HANDMADE_MATH_IMPLEMENTATION anymore. Added extra parentheses around some macros. Renamed the 'Rows' member of hmm_mat4 to 'Columns'. Since our matrices are column-major, this should have been named 'Columns' from the start. 'Rows' is still present, but has been deprecated. Added array subscript operators for vector and matrix types in C++. This is provided as a convenience...
    Downloads: 1 This Week
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  • 2
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 21 This Week
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  • 3
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 2 This Week
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  • 4
    Joint Strike Force

    Joint Strike Force

    A prototype flight simulator with several dog-fighting scenarios.

    Flight simulator with emphasis on dog fighting in modern jet fighters exploring several "instant action" what-if scenarios including a random scenario generator. Uses a simple keyboard interface to control pitch yaw and rotation and yields several surprising camera angles. Game engine based on pygame+PyGGEL library. Game library combines some modules inspired by open source pygame projects: PyGGEL Robosim, GalaxyMage, 3D math tests, etc. left, right arrows: roll left/right up, down arrows...
    Downloads: 0 This Week
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  • 5
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily...
    Downloads: 0 This Week
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  • 6
    OpenShred

    OpenShred

    An open source skateboard games engine written in C# and .NET.

    A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
    Downloads: 0 This Week
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  • 7
    irrBullet
    IrrBullet is the most powerful open-source physics wrapper and extension library available for the Irrlicht rendering engine. IrrBullet has a unique design and goal that isn't attempted in other physics wrappers. Whether you are a proficient C++ software developer or someone new to game development, IrrBullet has what you need to make your game or simulation's physics outstanding, and in a much more timely manner than learning and applying the math, design principles, and skills required...
    Downloads: 0 This Week
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  • 8
    A little math library for XNA, which provides some math abstracion. This classes are not recomended to use in time-critical places.
    Downloads: 0 This Week
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  • 9
    LitTech
    LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
    Downloads: 0 This Week
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  • 10
    EasyGL
    EasyGL is really a Super Easy framwork built on top of OpenGL. We use the glfw library to make the openGL window super easy. EasyGL also has math functions and in the future have physics functions and evne other more game based functions
    Downloads: 0 This Week
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  • 11
    Vector math library for 3D Graphics
    Downloads: 0 This Week
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  • 12
    A 3D math library implemented in C++, suitable as building blocks for game development and middleware. Spawned by discussion on the sweng-gamedev mailing list.
    Downloads: 0 This Week
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  • 13
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
    Downloads: 1 This Week
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  • 14
    gbklib facilitates the creation of multiplatform game building kits. modularity to permit recombination of features is emphasized. memory,sound,sprite,i/o,math routines. related projects: arcs(adequate rpg creation system), use (useful sprite editor
    Downloads: 0 This Week
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