Showing 56 open source projects for "low level"

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  • 1
    Pyrite64

    Pyrite64

    N64 Game-Engine and Editor using libdragon & tiny3d

    ...The project provides both runtime engine components and an accompanying editor environment to streamline asset management and scene construction for retro console development. It focuses on lowering the barrier to entry for N64 homebrew by wrapping low-level graphics and hardware interactions into more approachable abstractions. Because developing for the N64 typically requires deep hardware knowledge, pyrite64 aims to provide a more ergonomic workflow while still preserving performance suitable for real hardware. The engine supports building and running projects in authentic N64 environments, making it attractive for hobbyists, retro enthusiasts, and preservation-minded developers.
    Downloads: 20 This Week
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  • 2
    Libdragon

    Libdragon

    Open source library for N64 development

    ...It replaces the original proprietary development kits with a fully open toolchain based on GCC and standard C libraries, allowing a more accessible and flexible development experience. The library provides both low-level access to hardware and higher-level abstractions for graphics, audio, and input handling. It supports advanced features such as accelerated 2D rendering and efficient memory management tailored to the N64 architecture. Developers can test builds on emulators or real hardware using flash cartridges. The project is designed to modernize N64 development while maintaining compatibility with the console’s original capabilities. ...
    Downloads: 7 This Week
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  • 3
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them.
    Downloads: 4 This Week
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  • 4
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++) and optimized for highly distributed computing environments. ...
    Downloads: 22 This Week
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    PixiJS

    PixiJS

    The HTML5 Creation Engine

    ...It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast. If you want to create exceptional experiences without having to deal with dense, low level code, browser inconsistencies, WebGL API or device compatibility, PixiJS is for you! See some great examples and creations made with PixiJS in the official website: https://www.pixijs.com/
    Downloads: 18 This Week
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  • 6
    ursina

    ursina

    A game engine powered by python and panda3d

    ursina is an easy-to-use, open source game engine and framework for Python that is built on top of Panda3D, aiming to make game development approachable while still being powerful enough for real projects. It lets you create both 2D and 3D games, applications, and visualizations by writing concise Python scripts instead of dealing with a lot of low-level boilerplate. The engine is centered around an Entity-based architecture, where everything in the scene is an object you can easily configure and manipulate from code. Ursina focuses heavily on iteration speed, offering in-game reloading of code, textures, and models so you can tweak and test changes quickly. It includes many batteries-included features such as a mesh API for procedural geometry, built-in animation and tweening, pre-made controllers like FirstPersonController and EditorCamera, and a library of shaders and 3D primitives.
    Downloads: 32 This Week
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  • 7
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic networked tasks. ...
    Downloads: 4 This Week
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  • 8
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    ...Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base. libGDX comes with batteries included. Write 2D or 3D games and let libGDX worry about low-level details. Heavy emphasis is put on avoiding garbage collection for ART/JavaScript by careful API design and the use of custom collections. libGDX is a well proven and reliable framework with a sound base and documentation. Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
    Downloads: 32 This Week
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  • 9
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font...
    Downloads: 6 This Week
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  • 10
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for...
    Downloads: 17 This Week
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  • 11
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish abstractions compared to raw graphics APIs. The engine supports a broad set of target platforms — desktop OSes and in principle, future expansion — and tries to simplify the pain of dependency management and cross-compilation, making it easier to build and deploy across systems without complex toolchains. ...
    Downloads: 0 This Week
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  • 12
    Clay

    Clay

    High performance UI layout library in C

    Clay (short for “C Layout”) is a high-performance 2D UI layout library in C, offering a declarative, Flexbox-like layout model with microsecond performance. It features a single-header design, zero dependencies, and support for WebAssembly, making it lightweight yet powerful for responsive UI rendering. The Clay macro by default accepts an ID as its first argument, which is usually provided by the CLAY_ID() convenience macro. Elements can also be created with auto-generated IDs, by using the...
    Downloads: 1 This Week
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  • 13
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more, letting you focus on game logic. A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. ...
    Downloads: 0 This Week
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  • 14
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    ...Overall, HYPACKEL-ENGINE-1 serves as an entry-level framework for experimenting with game development.
    Downloads: 0 This Week
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  • 15
    PCKITS Auto Presser

    PCKITS Auto Presser

    Auto Presser for Games

    Auto Presser is an easy to use, simple interfaced and useful automatic keying program. You can easily make automatic keying with this software in games or in processes where you need to make keying in a certain order. There is no limit to adding keys. You can view the keying map when you click on the "?" button in the interface. You can make automatic keying in most games with this software that uses AutoIt Script. You can also start or stop it with F8 and F9 keys no matter which window you...
    Downloads: 10 This Week
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  • 16
    HWID Spoofer - Hardware ID Changer

    HWID Spoofer - Hardware ID Changer

    The best HWID Spoofer in 2025.

    TraceX is a powerful and advanced HWID Spoofer designed to bypass anti-cheat systems in games like Valorant, Apex Legends, Warzone, Fortnite, and more. It spoofs critical system identifiers such as disk serials, MAC addresses, BIOS UUIDs, motherboard and GPU IDs, and even EFI boot variables. This HWID Spoofer also includes a full system cleaner that removes traces of game activity, browser data, event logs, Xbox and Discord accounts, and network fingerprints. With deep spoofing of CPU,...
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    Downloads: 821 This Week
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  • 17
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    ...Some of the features offered by this game engine are: A basic but pratical game states management (screen titles, pre-game, game, game over, etc ...) Management of 2D maps, with practical and useful tools for managing graphics, scrolling and collisions. Functions for handling graphics at high and low level, with the addition of functionality to the management of animations of the game entities, in a fully automatic manner. Management of basic audio Scope of game dynamics and designed to be used in a variety of game types, so easy and fast, thanks to the dedicated functionality.
    Downloads: 0 This Week
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  • 18
    How to get Bot Lobbies

    How to get Bot Lobbies

    Get easy bot lobbies in any game with our bot lobbies tool.

    Test it on the web app: https://slothytech.com/ezlobbies/ EzLobbies is the open-source tool developed by SlothyTech that helps gamers get easier, bot-filled lobbies in the world’s top games. Instantly generate custom OpenVPN config files that route only your game’s matchmaking traffic through the VPN server of your choice—no complicated setup and no speed loss for browsing or streaming. Supported titles include Fortnite, Call of Duty, Warzone, Apex Legends, Overwatch, Valorant, PUBG, and...
    Downloads: 0 This Week
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  • 19
    XBox One Controller Battery Indicator

    XBox One Controller Battery Indicator

    Tray application that shows a battery indicator for an Xbox controller

    A tray application that shows a battery indicator for an Xbox-ish controller and gives a notification when the battery level drops to (almost) empty. It was originally written for the XBox One controller since Microsoft dropped all visual hints for low battery, but it should work with any gamepad that can be addressed via XInput (which should be all controllers that work in XBox-controller-enabled games). Download the link for a "ready to run" version at the bottom of this page(or under "Releases" in the side bar)! ...
    Downloads: 1 This Week
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  • 20
    Murder Engine

    Murder Engine

    Murder is a pixel art ECS game engine

    ...Because Murder is in active development and still relatively young, the authors warn that breaking changes are possible — but this also means the engine is evolving rapidly as features are added and refined. Using Murder, you get a lot of the low-level plumbing handled: rendering, input, update-loop, resource loading — so you can focus on actual game logic, art, and design instead of boilerplate. It powers projects like games built by its creators and even won a game-jam with one of those, demonstrating that despite its youth, it's already production-capable. For developers comfortable working in C# and aiming for indie 2D games.
    Downloads: 0 This Week
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  • 21
    Source Engine

    Source Engine

    Modified source engine (2017) developed by valve and leaked in 2020

    The Source Engine repository under that particular GitHub user appears to be a custom (or forked) version of a game engine — likely an engine derived from or inspired by the classic Source engine lineage (or at least the name evokes that lineage). However, publicly-available documentation, community support or clarity about the project’s scope and maturity seems limited: the repo does not clearly advertise a full engine release or wide adoption. As such, it feels more like an experimental or...
    Downloads: 280 This Week
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  • 22

    MidiSoundSynth Playing MIDI Synth

    MidiSoundSynth is a program Playing MIDI Synth.

    MidiSoundSynth is a program for playing MIDI files or MIDI data from an input port, using only the best SoundFonts available on the market. MidiSoundSynth is the result of a collaboration between Alberto Galluzzo at "GoldMidiSF2.com" (long recognized producer of high quality SoundFont) and Kenneth Rundt on "SynthFont.com" ("Viena", "SynthFont1 & 2" and "VSTSynthFont").
    Downloads: 11 This Week
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  • 23
    Script Hook V .NET (SHVDN)

    Script Hook V .NET (SHVDN)

    An ASI plugin for Grand Theft Auto V

    ...It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need to work directly with low-level native functions. The framework supports real-time script execution and reloading, enabling developers to test and iterate on their modifications without restarting the game. It also includes an in-game console and debugging capabilities, making development more efficient and interactive. ...
    Downloads: 111 This Week
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  • 24

    Classic Video-Audio Presentation

    A Tile-based Game Engine written in C# mimicing retro consoles.

    The CVAP game engine is a low-level framework for producing tilemapped games akin to classical consoles such as the Super NES or the Sega Genesis. It is written to provide video, audio, and input support analagous to these systems.
    Downloads: 0 This Week
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  • 25
    ÖbEngine

    ÖbEngine

    2D Game Engine with Lua Scripting made on top of SFML

    ...ObEngine includes tools like a map editor, plugin system, and asset management features that streamline the creation of complex 2D games such as platformers, RPGs, racers, and visual novels without reinventing low-level systems. Its architecture encourages modularity, letting developers extend or customize engine features through plugins and scripting while still benefiting from the speed and control of native C++ performance.
    Downloads: 0 This Week
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