Showing 5 open source projects for "linux subsystem"

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  • 1
    This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
    Downloads: 3 This Week
    Last Update:
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  • 2
    This is a subsystem to compile into FlightGear to add force feedback support for the main joystick for jsbsim there is a patch to add some support for yasim. Requires SDL 1.3
    Downloads: 0 This Week
    Last Update:
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  • 3
    Pulse3D is a C++ based 3DGameEngine. It is a cross platform project that will be able to run on Windows/Linux, with both DirectX/OpenGL at the base of the rendering subsystem. Its a hobby project, with the main motivation being to learn.
    Downloads: 0 This Week
    Last Update:
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  • 4
    SwFMOD is a fully featured audio subsystem for Unreal Engine 1 games, Deus Ex in particular. SwFMOD is based on FMOD, a cross-platform audio library offering high-quality, high-performance, hardware-independent, 100% software audio mixing.
    Downloads: 2 This Week
    Last Update:
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  • 5
    A C++ game framework based on SDL and libSigC++. It provides 2D graphics, an audio subsystem, integration with OpenGL, a plugin system, and a widget-set.
    Downloads: 0 This Week
    Last Update:
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