Showing 12 open source projects for "hdr"

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  • 1
    AutoActions
    With AutoActions, you can created profiles which included several actions. You can change display settings, set default audio devices or launch any other script or program. Once you have added an application and assigned a profile to it, AutoActions will monitor this application and will run the actions based on the assigned profile. More info: https://github.com/Codectory/AutoActions
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    Downloads: 78 This Week
    Last Update:
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  • 2
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    ...The engine implements a wide range of advanced graphics features, such as atmospheric scattering, physically based shading, screen-space shadows and ambient occlusion, screen-space reflections, sophisticated shadow mapping, volumetric fog, and HDR output. It supports next-gen performance and image quality technologies including variable rate shading, dynamic resolution scaling, temporal anti-aliasing, and upscaling via XeSS 2 and FSR 3. Beyond rendering, SpartanEngine offers PhysX-powered physics, CPU and GPU profiling, a thread pool for parallel workloads.
    Downloads: 4 This Week
    Last Update:
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  • 3
    Lumix Engine

    Lumix Engine

    3D C++ Game Engine - yet another open source game engine

    ...It features a modern, component-based design (entity-component-system) and offers a full editor — enabling developers to build games in a WYSIWYG style similar to engines like Unity, while staying in a lightweight, open environment. The engine supports advanced rendering (with PBR, HDR, deferred rendering), physics, audio, animation, scripting (via Lua or even JavaScript via plugin), and more, giving it a robust feature set for realistic 3D games or simulations. Users appreciate that much of the engine — rendering, assets, scripting, editor — can be hot-reloaded, which greatly speeds up iteration. It runs on Windows and Linux, is MIT-licensed, and is backed by a community that provides documentation, demos, and examples (such as a demo platformer).
    Downloads: 2 This Week
    Last Update:
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  • 4
    Blueshift Game Engine

    Blueshift Game Engine

    Blueshift is a cross-platform 3D game engine implemented in C++

    Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. The project is currently in an early stage of development.
    Downloads: 0 This Week
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  • 5
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
    Last Update:
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  • 6
    HdR Armee-Verwaltung

    HdR Armee-Verwaltung

    Freie Armee-Verwaltungs-Software, sowie Wissens-Datenbank

    Basierend auf dem "Der Herr der Ringe" TableTop-Spiel von Games Workshop ist HdRAV eine freie und kostenlose Armee-Verwaltungs-Software, welche auch eine Wissens-Datenbank beinhaltet. Es besteht die Möglichkeit einzelne Regeln, Zauber, etc. nachzuschlagen, sowie die Daten der einzelnen Modelle anzuschauen. Des Weiteren kann man einzelne Truppen generieren, welche sich zu einer kompletten Armee zusammenfügen lassen. Man kann seine einzelnen Armeen und Truppen verwalten, sowie ein...
    Downloads: 0 This Week
    Last Update:
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  • 7

    XNB Builder

    Create .xnb files for XNA games.

    ...See the ReadMe for details on where to download it. Create .xnb files for use in XNA games. This allows for .png to .xnb and more. Full list of supported filetypes: Graphics Files: *.bmp;*.dds;*.dib;*.hdr;*.jpg;*.pfm;*.png;*.ppm;*.tga Autodesk FBX Files: *.fbx Effects Files: *.fx SpriteFont Files: *.spritefont X Files: *.x XNA XML Files: *.xml Audio Files: *.mp3;*.wav;*.wma Video Files: *.wmv Support for some filetypes may be incomplete, graphics filetypes should all be fine. If there's an issue with converting a certain filetype, please let me know!
    Downloads: 5 This Week
    Last Update:
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  • 8
    Mars Massacre
    Mars Massacre is a free and open-source first person shooter. This is a total conversion of Sauerbraten with Tesseract Engine, including dynamic lighting, HDR and SSAO. Mars Massacre contains high-quality textures and soundtracks, realistic particle effects and new animated 3D models, therefore taking full advantage of this new version of Cube Engine. PS: An English translation will be released with the next beta version (coming in a few weeks). So, don't worry English people ! I hope not to make too many mistakes. ...
    Downloads: 0 This Week
    Last Update:
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  • 9
    NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
    Downloads: 0 This Week
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  • 10
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
    Last Update:
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  • 11
    OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
    Downloads: 0 This Week
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  • 12
    This is an advanced, GPU- and CPU-consuming pong game using DirectX, advanced HDR lighting, high quality texturing, and detailed 3D models.
    Downloads: 0 This Week
    Last Update:
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