Showing 12 open source projects for "hardware simulator"

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  • 1
    DuckStation

    DuckStation

    Fast PlayStation 1 emulator for x86-64/AArch32/AArch64

    DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
    Downloads: 28 This Week
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  • 2
    flyluaiosc

    flyluaiosc

    use lua to control flight simuation hardware

    Downloads: 1 This Week
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  • 3
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 6 This Week
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  • 4
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment.
    Downloads: 27 This Week
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  • 5
    facetracknoir

    facetracknoir

    Headtracking program that makes gaming more fun.

    Modular headtracking program that supports multiple face-trackers, filters and game-protocols. Among the trackers are the SM FaceAPI, AIC Inertial Head Tracker and PointTracker (IR-tracker derived from FreeTrack). Movements of the head are registered by a simple web cam: no additional hardware is required! Supports Free-track, FlightGear, VJoy, PPJoy and TrackIR, SimConnect and FSUIPC protocols. Current version is V200. The SourceForge webserver is up again, please visit...
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    Downloads: 164 This Week
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  • 6
    vJoy
    This project was originally designed to provide an open-source replacement for PPJoy. The product, at this point, consists of virtual joystick devices that is seen by the system as a standard joystick but its position-data is written to it by a feeder application. An existing feeder application that takes advantage of this product is SmartPropoPlus. If you are an application writer you can very easily write an application that controls a joystick (e.g. mouse-to-joystick,...
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    Downloads: 7,761 This Week
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  • 7
    Adventure: Revisited

    Adventure: Revisited

    Reenactment of the classic Atari 2600 game

    Adventure Revisited is my attempt at creating a lightweight but HIGHLY ACCURATE open-source and platform independent version of the classic Atari game Adventure. So what is Adventure Revisited? Is it an emulator? A simulator? A port? This may be the first instance of some sort of bizarre hybrid. As mentioned above, I used a dissassembled and annotated version of the original game's source code as a reference in creating this software. Certain pieces of the code could be considered "emulation" - for example, the player/missile collision detection is, in a way, emulating that particular part of the original hardware. ...
    Downloads: 0 This Week
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  • 8

    Urban Challege

    Hardware and software for self-driving vehicles

    The DARPA Urban Challenge race for robot vehicles took place on Nov 3, 2007. We pose a new urban challenge: build a safe, convenient, energy efficient people mover. This site provides the hardware and software for a prototype system.
    Downloads: 0 This Week
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  • 9

    Kinect Flight Sim

    A Kinect-based Flight Simulator

    Stretch your arms out and fly! Kinect Flight Sim is a flight simulator created for a UMass Amherst graphics class. Use your arms like wings, and tilt to control the airplane. Kinect will also respond to your voice, controlling the camera angles and graphical features. This game was designed before the 1.0 release of Kinect for Windows, and therefore it uses the Kinect for Xbox hardware and beta SDK.
    Downloads: 0 This Week
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  • 10
    The program Virtual Network Simulator for Web 2.0 is a tool that allows the simulation of assembly and configuration of computer network projects, virtual or physical. It also simulate the sending of a package between the hots of origin and destinati
    Downloads: 1 This Week
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  • 11
    GaugeBook
    GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.
    Downloads: 2 This Week
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  • 12
    FlightGear Controller

    FlightGear Controller

    Create your own cockpit for flying in FlightGear and other simulators.

    FlightGear Controller (fgctrl) is a combination of software and hardware (mostly AVR-based) that let you build a simplified cockpit for controlling aircraft in FlightGear and other flight simulators.
    Downloads: 0 This Week
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